Jolt Physics
A multi core friendly Game Physics Engine
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Class that makes another class non-copyable. Usage: Inherit from NonCopyable. More...
#include <NonCopyable.h>
Public Member Functions | |
NonCopyable ()=default | |
NonCopyable (const NonCopyable &)=delete | |
void | operator= (const NonCopyable &)=delete |
Class that makes another class non-copyable. Usage: Inherit from NonCopyable.
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default |
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delete |
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delete |