Jolt Physics
A multi core friendly Game Physics Engine
|
This is the complete list of members for BroadPhaseLayerInterfaceMask, including all inherited members.
BroadPhaseLayerInterfaceMask(uint inNumBroadPhaseLayers) | BroadPhaseLayerInterfaceMask | inlineexplicit |
ConfigureLayer(BroadPhaseLayer inBroadPhaseLayer, uint32 inGroupsToInclude, uint32 inGroupsToExclude) | BroadPhaseLayerInterfaceMask | inline |
GetBroadPhaseLayer(ObjectLayer inLayer) const override | BroadPhaseLayerInterfaceMask | inlinevirtual |
GetBroadPhaseLayerName(BroadPhaseLayer inLayer) const override | BroadPhaseLayerInterfaceMask | inlinevirtual |
GetNumBroadPhaseLayers() const override | BroadPhaseLayerInterfaceMask | inlinevirtual |
NonCopyable()=default | NonCopyable | |
NonCopyable(const NonCopyable &)=delete | NonCopyable | |
operator=(const NonCopyable &)=delete | NonCopyable | |
SetBroadPhaseLayerName(BroadPhaseLayer inLayer, const char *inName) | BroadPhaseLayerInterfaceMask | inline |
ShouldCollide(ObjectLayer inLayer1, BroadPhaseLayer inLayer2) const | BroadPhaseLayerInterfaceMask | inline |
~BroadPhaseLayerInterface()=default | BroadPhaseLayerInterface | virtual |