Jolt Physics
A multi core friendly Game Physics Engine
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This class contains settings that allow you to override the behavior of a character's collision response. More...
#include <CharacterVirtual.h>
Public Attributes | |
bool | mCanPushCharacter = true |
True when the object can push the virtual character. More... | |
bool | mCanReceiveImpulses = true |
True when the virtual character can apply impulses (push) the body. More... | |
This class contains settings that allow you to override the behavior of a character's collision response.
bool CharacterContactSettings::mCanPushCharacter = true |
True when the object can push the virtual character.
bool CharacterContactSettings::mCanReceiveImpulses = true |
True when the virtual character can apply impulses (push) the body.