Jolt Physics
A multi core friendly Game Physics Engine
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This is the complete list of members for ConvexHullBuilder::Face, including all inherited members.
CalculateNormalAndCentroid(const Vec3 *inPositions) | ConvexHullBuilder::Face | |
Initialize(int inIdx0, int inIdx1, int inIdx2, const Vec3 *inPositions) | ConvexHullBuilder::Face | |
IsFacing(Vec3Arg inPosition) const | ConvexHullBuilder::Face | inline |
mCentroid | ConvexHullBuilder::Face | |
mConflictList | ConvexHullBuilder::Face | |
mFirstEdge | ConvexHullBuilder::Face | |
mFurthestPointDistanceSq | ConvexHullBuilder::Face | |
mNormal | ConvexHullBuilder::Face | |
mRemoved | ConvexHullBuilder::Face | |
NonCopyable()=default | NonCopyable | |
NonCopyable(const NonCopyable &)=delete | NonCopyable | |
operator=(const NonCopyable &)=delete | NonCopyable | |
~Face() | ConvexHullBuilder::Face |