Jolt Physics
A multi core friendly Game Physics Engine
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This is the complete list of members for EPAConvexHullBuilder::Triangle, including all inherited members.
GetNextEdge(int inIndex) const | EPAConvexHullBuilder::Triangle | inline |
IsFacing(Vec3Arg inPosition) const | EPAConvexHullBuilder::Triangle | inline |
IsFacingOrigin() const | EPAConvexHullBuilder::Triangle | inline |
mCentroid | EPAConvexHullBuilder::Triangle | |
mClosestLenSq | EPAConvexHullBuilder::Triangle | |
mClosestPointInterior | EPAConvexHullBuilder::Triangle | |
mEdge | EPAConvexHullBuilder::Triangle | |
mInQueue | EPAConvexHullBuilder::Triangle | |
mLambda | EPAConvexHullBuilder::Triangle | |
mLambdaRelativeTo0 | EPAConvexHullBuilder::Triangle | |
mNormal | EPAConvexHullBuilder::Triangle | |
mRemoved | EPAConvexHullBuilder::Triangle | |
NonCopyable()=default | NonCopyable | |
NonCopyable(const NonCopyable &)=delete | NonCopyable | |
operator=(const NonCopyable &)=delete | NonCopyable | |
Triangle(int inIdx0, int inIdx1, int inIdx2, const Vec3 *inPositions) | EPAConvexHullBuilder::Triangle | inline |