Jolt Physics
A multi core friendly Game Physics Engine
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ObjectStreamOut Member List

This is the complete list of members for ObjectStreamOut, including all inherited members.

EStreamType enum nameObjectStream
HintIndentDown()IObjectStreamOutinlinevirtual
HintIndentUp()IObjectStreamOutinlinevirtual
HintNextItem()IObjectStreamOutinlinevirtual
Identifier typedefObjectStreamprotected
mStreamObjectStreamOutprotected
NonCopyable()=defaultNonCopyable
NonCopyable(const NonCopyable &)=deleteNonCopyable
ObjectStreamOut(ostream &inStream)ObjectStreamOutexplicitprotected
Open(EStreamType inType, ostream &inStream)ObjectStreamOutprotectedstatic
operator=(const NonCopyable &)=deleteNonCopyable
QueueRTTI(const RTTI *inRTTI)ObjectStreamOut
sNullIdentifierObjectStreamprotectedstatic
sRevisionObjectStreamprotectedstatic
sVersionObjectStreamprotectedstatic
sWriteObject(ostream &inStream, ObjectStream::EStreamType inType, const T &inObject)ObjectStreamOutinlinestatic
sWriteObject(const char *inFileName, ObjectStream::EStreamType inType, const T &inObject)ObjectStreamOutinlinestatic
Write(const void *inObject, const RTTI *inRTTI)ObjectStreamOut
WriteClassData(const RTTI *inRTTI, const void *inInstance) overrideObjectStreamOutvirtual
WriteCount(uint32 inCount)=0IObjectStreamOutpure virtual
WriteDataType(EOSDataType inType)=0IObjectStreamOutpure virtual
WriteIdentifier(Identifier inIdentifier)=0IObjectStreamOutpure virtual
WriteName(const char *inName)=0IObjectStreamOutpure virtual
WriteObject(const void *inObject)ObjectStreamOut
WritePointerData(const RTTI *inRTTI, const void *inPointer) overrideObjectStreamOutvirtual
WritePrimitiveData(const uint8 &inPrimitive)=0IObjectStreamOutpure virtual
WritePrimitiveData(const uint16 &inPrimitive)=0IObjectStreamOutpure virtual
WritePrimitiveData(const int &inPrimitive)=0IObjectStreamOutpure virtual
WritePrimitiveData(const uint32 &inPrimitive)=0IObjectStreamOutpure virtual
WritePrimitiveData(const uint64 &inPrimitive)=0IObjectStreamOutpure virtual
WritePrimitiveData(const float &inPrimitive)=0IObjectStreamOutpure virtual
WritePrimitiveData(const double &inPrimitive)=0IObjectStreamOutpure virtual
WritePrimitiveData(const bool &inPrimitive)=0IObjectStreamOutpure virtual
WritePrimitiveData(const String &inPrimitive)=0IObjectStreamOutpure virtual
WritePrimitiveData(const Float3 &inPrimitive)=0IObjectStreamOutpure virtual
WritePrimitiveData(const Double3 &inPrimitive)=0IObjectStreamOutpure virtual
WritePrimitiveData(const Vec3 &inPrimitive)=0IObjectStreamOutpure virtual
WritePrimitiveData(const DVec3 &inPrimitive)=0IObjectStreamOutpure virtual
WritePrimitiveData(const Vec4 &inPrimitive)=0IObjectStreamOutpure virtual
WritePrimitiveData(const Quat &inPrimitive)=0IObjectStreamOutpure virtual
WritePrimitiveData(const Mat44 &inPrimitive)=0IObjectStreamOutpure virtual
WritePrimitiveData(const DMat44 &inPrimitive)=0IObjectStreamOutpure virtual
WriteRTTI(const RTTI *inRTTI)ObjectStreamOut
~ObjectStream()=defaultObjectStreamprotectedvirtual