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| RTTI (const char *inName, int inSize, pCreateObjectFunction inCreateObject, pDestructObjectFunction inDestructObject) |
| Constructor. More...
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| RTTI (const char *inName, int inSize, pCreateObjectFunction inCreateObject, pDestructObjectFunction inDestructObject, pCreateRTTIFunction inCreateRTTI) |
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const char * | GetName () const |
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void | SetName (const char *inName) |
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int | GetSize () const |
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bool | IsAbstract () const |
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int | GetBaseClassCount () const |
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const RTTI * | GetBaseClass (int inIdx) const |
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uint32 | GetHash () const |
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void * | CreateObject () const |
| Create an object of this type (returns nullptr if the object is abstract) More...
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void | DestructObject (void *inObject) const |
| Destruct object of this type (does nothing if the object is abstract) More...
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void | AddBaseClass (const RTTI *inRTTI, int inOffset) |
| Add base class. More...
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bool | operator== (const RTTI &inRHS) const |
| Equality operators. More...
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bool | operator!= (const RTTI &inRHS) const |
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bool | IsKindOf (const RTTI *inRTTI) const |
| Test if this class is derived from class of type inRTTI. More...
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const void * | CastTo (const void *inObject, const RTTI *inRTTI) const |
| Cast inObject of this type to object of type inRTTI, returns nullptr if the cast is unsuccessful. More...
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void | AddAttribute (const SerializableAttribute &inAttribute) |
| Attribute access. More...
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int | GetAttributeCount () const |
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const SerializableAttribute & | GetAttribute (int inIdx) const |
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Light weight runtime type information system. This way we don't need to turn on the default RTTI system of the compiler (introducing a possible overhead for every class)
Notes:
- An extra virtual member function is added. This adds 8 bytes to the size of an instance of the class (unless you are already using virtual functions).
To use RTTI on a specific class use:
Header file:
class Foo
{
JPH_DECLARE_RTTI_VIRTUAL_BASE(Foo)
}
class Bar : public Foo
{
JPH_DECLARE_RTTI_VIRTUAL(Bar)
};
Implementation file:
JPH_IMPLEMENT_RTTI_VIRTUAL_BASE(Foo)
{
}
JPH_IMPLEMENT_RTTI_VIRTUAL(Bar)
{
JPH_ADD_BASE_CLASS(Bar, Foo) // Multiple inheritance is allowed, just do JPH_ADD_BASE_CLASS for every base class
}
For abstract classes use:
Header file:
class Foo
{
JPH_DECLARE_RTTI_ABSTRACT_BASE(Foo)
public:
virtual void AbstractFunction() = 0;
}
class Bar : public Foo
{
JPH_DECLARE_RTTI_VIRTUAL(Bar)
public:
virtual void AbstractFunction() { } // Function is now implemented so this class is no longer abstract
};
Implementation file:
JPH_IMPLEMENT_RTTI_ABSTRACT_BASE(Foo)
{
}
JPH_IMPLEMENT_RTTI_VIRTUAL(Bar)
{
JPH_ADD_BASE_CLASS(Bar, Foo)
}
Example of usage in a program:
Foo *foo_ptr = new Foo;
Foo *bar_ptr = new Bar;
IsType(foo_ptr, RTTI(Bar)) returns false
IsType(bar_ptr, RTTI(Bar)) returns true
IsKindOf(foo_ptr, RTTI(Bar)) returns false
IsKindOf(bar_ptr, RTTI(Foo)) returns true
IsKindOf(bar_ptr, RTTI(Bar)) returns true
StaticCast<Bar>(foo_ptr) asserts and returns foo_ptr casted to pBar
StaticCast<Bar>(bar_ptr) returns bar_ptr casted to pBar
DynamicCast<Bar>(foo_ptr) returns nullptr
DynamicCast<Bar>(bar_ptr) returns bar_ptr casted to pBar
Other feature of DynamicCast:
class A { int data[5]; };
class B { int data[7]; };
class C : public A, public B { int data[9]; };
C *c = new C;
A *a = c;
Note that:
B *b = (B *)a;
generates an invalid pointer,
B *b = StaticCast<B>(a);
doesn't compile, and
B *b = DynamicCast<B>(a);
does the correct cast