Jolt Physics
A multi core friendly Game Physics Engine
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RagdollSettings Member List
This is the complete list of members for
RagdollSettings
, including all inherited members.
AdditionalConstraintVector
typedef
RagdollSettings
AddRef
() const
RefTarget< RagdollSettings >
inline
BodyIdxPair
typedef
RagdollSettings
CalculateBodyIndexToConstraintIndex
()
RagdollSettings
CalculateConstraintIndexToBodyIdxPair
()
RagdollSettings
cEmbedded
RefTarget< RagdollSettings >
protected
static
CreateRagdoll
(CollisionGroup::GroupID inCollisionGroup, uint64 inUserData, PhysicsSystem *inSystem) const
RagdollSettings
DisableParentChildCollisions
(const Mat44 *inJointMatrices=nullptr, float inMinSeparationDistance=0.0f)
RagdollSettings
GetBodyIndexToConstraintIndex
() const
RagdollSettings
inline
GetBodyIndicesForConstraintIndex
(int inConstraintIndex) const
RagdollSettings
inline
GetConstraintIndexForBodyIndex
(int inBodyIndex) const
RagdollSettings
inline
GetConstraintIndexToBodyIdxPair
() const
RagdollSettings
inline
GetRefCount
() const
RefTarget< RagdollSettings >
inline
GetSkeleton
() const
RagdollSettings
inline
GetSkeleton
()
RagdollSettings
inline
mAdditionalConstraints
RagdollSettings
mParts
RagdollSettings
mRefCount
RefTarget< RagdollSettings >
mutable
protected
mSkeleton
RagdollSettings
operator=
(const RefTarget &)
RefTarget< RagdollSettings >
inline
PartVector
typedef
RagdollSettings
RagdollResult
typedef
RagdollSettings
RefTarget
()=default
RefTarget< RagdollSettings >
inline
RefTarget
(const RefTarget &)
RefTarget< RagdollSettings >
inline
Release
() const
RefTarget< RagdollSettings >
inline
SaveBinaryState
(StreamOut &inStream, bool inSaveShapes, bool inSaveGroupFilter) const
RagdollSettings
SetEmbedded
() const
RefTarget< RagdollSettings >
inline
sInternalGetRefCountOffset
()
RefTarget< RagdollSettings >
inline
static
sRestoreFromBinaryState
(StreamIn &inStream)
RagdollSettings
static
Stabilize
()
RagdollSettings
~RefTarget
()
RefTarget< RagdollSettings >
inline
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