Jolt Physics
A multi core friendly Game Physics Engine
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Joints that should have their translation locked (fixed) More...
#include <SkeletonMapper.h>
Public Attributes | |
int | mJointIdx |
Joint index of joint with locked translation (in skeleton 2) More... | |
int | mParentJointIdx |
Parent joint index of joint with locked translation (in skeleton 2) More... | |
Vec3 | mTranslation |
Translation of neutral pose. More... | |
Joints that should have their translation locked (fixed)
int SkeletonMapper::Locked::mJointIdx |
Joint index of joint with locked translation (in skeleton 2)
int SkeletonMapper::Locked::mParentJointIdx |
Parent joint index of joint with locked translation (in skeleton 2)
Vec3 SkeletonMapper::Locked::mTranslation |
Translation of neutral pose.