Jolt Physics
A multi core friendly Game Physics Engine
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#include <SubShapeID.h>
Public Member Functions | |
SubShapeIDCreator | PushID (uint inValue, uint inBits) const |
Add a new id to the chain of id's and return it. More... | |
const SubShapeID & | GetID () const |
uint | GetNumBitsWritten () const |
Get the number of bits that have been written to the sub shape ID so far. More... | |
A sub shape id creator can be used to create a new sub shape id by recursing through the shape hierarchy and pushing new ID's onto the chain
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inline |
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inline |
Get the number of bits that have been written to the sub shape ID so far.
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inline |
Add a new id to the chain of id's and return it.