Jolt Physics
A multi core friendly Game Physics Engine
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TriangleSplitter::Stats Struct Reference

#include <TriangleSplitter.h>

Public Attributes

const char * mSplitterName = nullptr
 
int mLeafSize = 0
 

Member Data Documentation

◆ mLeafSize

int TriangleSplitter::Stats::mLeafSize = 0

◆ mSplitterName

const char* TriangleSplitter::Stats::mSplitterName = nullptr

The documentation for this struct was generated from the following file: