![]()  | 
  
    Jolt Physics
    
   A multi core friendly Game Physics Engine 
   | 
 
#include <Jolt/ObjectStream/SerializableObject.h>Go to the source code of this file.
Classes | |
| class | SpringSettings | 
| Settings for a linear or angular spring.  More... | |
Enumerations | |
| enum class | ESpringMode : uint8 { FrequencyAndDamping , StiffnessAndDamping } | 
| Enum used by constraints to specify how the spring is defined.  More... | |
      
  | 
  strong |