8#ifdef JPH_DEBUG_RENDERER 
   26    bool                    IsValid()
 const                                                         { 
return mTopRadius > 0.0f && mBottomRadius > 0.0f && mHalfHeightOfTaperedCylinder >= 0.0f; }
 
   29    bool                    IsSphere() 
const;
 
   34    float                   mHalfHeightOfTaperedCylinder = 0.0f;
 
   35    float                   mTopRadius = 0.0f;
 
   36    float                   mBottomRadius = 0.0f;
 
   53    virtual AABox           GetLocalBounds() 
const override;
 
   56    virtual AABox           GetWorldSpaceBounds(
Mat44Arg inCenterOfMassTransform, 
Vec3Arg inScale) 
const override;
 
   60    virtual float           GetInnerRadius()
 const override                                         { 
return min(mTopRadius, mBottomRadius); }
 
   66    virtual Vec3            GetSurfaceNormal(
const SubShapeID &inSubShapeID, 
Vec3Arg inLocalSurfacePosition) 
const override;
 
   69    virtual void            GetSupportingFace(
const SubShapeID &inSubShapeID, 
Vec3Arg inDirection, 
Vec3Arg inScale, 
Mat44Arg inCenterOfMassTransform, SupportingFace &outVertices) 
const override;
 
   72    virtual const Support * GetSupportFunction(ESupportMode inMode, SupportBuffer &inBuffer, 
Vec3Arg inScale) 
const override;
 
   75    virtual void            CollideSoftBodyVertices(
Mat44Arg inCenterOfMassTransform, 
Vec3Arg inScale, 
SoftBodyVertex *ioVertices, 
uint inNumVertices, 
float inDeltaTime, 
Vec3Arg inDisplacementDueToGravity, 
int inCollidingShapeIndex) 
const override;
 
   77#ifdef JPH_DEBUG_RENDERER 
   83    virtual void            SaveBinaryState(
StreamOut &inStream) 
const override;
 
   89    virtual float           GetVolume()
 const override                                              { 
return GetLocalBounds().GetVolume(); } 
 
   92    virtual bool            IsValidScale(
Vec3Arg inScale) 
const override;
 
   95    virtual Vec3            MakeScaleValid(
Vec3Arg inScale) 
const override;
 
   98    static void             sRegister();
 
  102    virtual void            RestoreBinaryState(
StreamIn &inStream) 
override;
 
  109    AABox                   GetInertiaApproximation() 
const;
 
  112    float                   mTopRadius = 0.0f;
 
  113    float                   mBottomRadius = 0.0f;
 
  114    float                   mTopCenter = 0.0f;
 
  115    float                   mBottomCenter = 0.0f;
 
  116    float                   mConvexRadius = 0.0f;
 
  117    float                   mSinAlpha = 0.0f;
 
  118    float                   mTanAlpha = 0.0f;
 
  120#ifdef JPH_DEBUG_RENDERER 
#define JPH_EXPORT
Definition: Core.h:236
 
unsigned int uint
Definition: Core.h:452
 
#define JPH_NAMESPACE_END
Definition: Core.h:378
 
#define JPH_NAMESPACE_BEGIN
Definition: Core.h:372
 
#define JPH_OVERRIDE_NEW_DELETE
Macro to override the new and delete functions.
Definition: Memory.h:31
 
#define JPH_DECLARE_SERIALIZABLE_VIRTUAL(linkage, class_name)
Definition: SerializableObject.h:109
 
EShapeSubType
This enumerates all shape types, each shape can return its type through Shape::GetSubType.
Definition: Shape.h:74
 
Axis aligned box.
Definition: AABox.h:16
 
Class that holds an RGBA color with 8-bits per component.
Definition: Color.h:16
 
Base class for all convex shapes. Defines a virtual interface.
Definition: ConvexShape.h:36
 
Class that constructs a ConvexShape (abstract)
Definition: ConvexShape.h:18
 
Definition: DebugRenderer.h:47
 
Describes the mass and inertia properties of a body. Used during body construction only.
Definition: MassProperties.h:16
 
Holds a 4x4 matrix of floats, but supports also operations on the 3x3 upper left part of the matrix.
Definition: Mat44.h:13
 
Definition: PhysicsMaterial.h:23
 
virtual AABox GetWorldSpaceBounds(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale) const
Definition: Shape.h:214
 
virtual ShapeResult Create() const =0
Create a shape according to the settings specified by this object.
 
Definition: SoftBodyVertex.h:16
 
Simple binary input stream.
Definition: StreamIn.h:13
 
Simple binary output stream.
Definition: StreamOut.h:13
 
A sub shape id contains a path to an element (usually a triangle or other primitive type) of a compou...
Definition: SubShapeID.h:23
 
Definition: TaperedCapsuleShape.cpp:137
 
A capsule with different top and bottom radii.
Definition: TaperedCapsuleShape.h:41
 
JPH_OVERRIDE_NEW_DELETE TaperedCapsuleShape()
Constructor.
Definition: TaperedCapsuleShape.h:46
 
virtual Stats GetStats() const override
Get stats of this shape. Use for logging / data collection purposes only. Does not add values from ch...
Definition: TaperedCapsuleShape.h:86
 
virtual Vec3 GetCenterOfMass() const override
All shapes are centered around their center of mass. This function returns the center of mass positio...
Definition: TaperedCapsuleShape.h:50
 
virtual float GetVolume() const override
Definition: TaperedCapsuleShape.h:89
 
virtual float GetInnerRadius() const override
Definition: TaperedCapsuleShape.h:60
 
Class that constructs a TaperedCapsuleShape.
Definition: TaperedCapsuleShape.h:16
 
static JPH_INLINE Vec3 sZero()
Vector with all zeros.
Definition: Vec3.inl:107
 
Class that holds information about the shape that can be used for logging / data collection purposes.
Definition: Shape.h:396