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    Jolt Physics
    
   A multi core friendly Game Physics Engine 
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Class that constructs a ConvexShape (abstract) More...
#include <ConvexShape.h>
  
Public Member Functions | |
| ConvexShapeSettings ()=default | |
| Constructor.  More... | |
| ConvexShapeSettings (const PhysicsMaterial *inMaterial) | |
| void | SetDensity (float inDensity) | 
| Set the density of the object in kg / m^3.  More... | |
  Public Member Functions inherited from ShapeSettings | |
| virtual ShapeResult | Create () const =0 | 
| Create a shape according to the settings specified by this object.  More... | |
| void | ClearCachedResult () | 
  Public Member Functions inherited from SerializableObject | |
| virtual | ~SerializableObject ()=default | 
| Constructor.  More... | |
  Public Member Functions inherited from NonCopyable | |
| NonCopyable ()=default | |
| NonCopyable (const NonCopyable &)=delete | |
| void | operator= (const NonCopyable &)=delete | 
  Public Member Functions inherited from RefTarget< ShapeSettings > | |
| RefTarget ()=default | |
| Constructor.  More... | |
| RefTarget (const RefTarget &) | |
| ~RefTarget () | |
| assert no one is referencing us  More... | |
| void | SetEmbedded () const | 
| RefTarget & | operator= (const RefTarget &) | 
| Assignment operator.  More... | |
| uint32 | GetRefCount () const | 
| Get current refcount of this object.  More... | |
| void | AddRef () const | 
| Add or release a reference to this object.  More... | |
| void | Release () const | 
Public Attributes | |
| RefConst< PhysicsMaterial > | mMaterial | 
| Material assigned to this shape.  More... | |
| float | mDensity = 1000.0f | 
| Uniform density of the interior of the convex object (kg / m^3)  More... | |
  Public Attributes inherited from ShapeSettings | |
| uint64 | mUserData = 0 | 
| User data (to be used freely by the application)  More... | |
Additional Inherited Members | |
  Public Types inherited from ShapeSettings | |
| using | ShapeResult = Result< Ref< Shape > > | 
  Static Public Member Functions inherited from RefTarget< ShapeSettings > | |
| static int | sInternalGetRefCountOffset () | 
| INTERNAL HELPER FUNCTION USED BY SERIALIZATION.  More... | |
  Protected Attributes inherited from ShapeSettings | |
| ShapeResult | mCachedResult | 
  Protected Attributes inherited from RefTarget< ShapeSettings > | |
| atomic< uint32 > | mRefCount | 
| Current reference count.  More... | |
  Static Protected Attributes inherited from RefTarget< ShapeSettings > | |
| static constexpr uint32 | cEmbedded | 
| A large value that gets added to the refcount to mark the object as embedded.  More... | |
Class that constructs a ConvexShape (abstract)
      
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  default | 
Constructor.
      
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  inlineexplicit | 
      
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  inline | 
Set the density of the object in kg / m^3.
| float ConvexShapeSettings::mDensity = 1000.0f | 
Uniform density of the interior of the convex object (kg / m^3)
| RefConst<PhysicsMaterial> ConvexShapeSettings::mMaterial | 
Material assigned to this shape.