![]()  | 
  
    Jolt Physics
    
   A multi core friendly Game Physics Engine 
   | 
 
Helper class to build an AABB tree. More...
#include <AABBTreeBuilder.h>
Classes | |
| class | Node | 
| A node in the tree, contains the AABox for the tree and any child nodes or triangles.  More... | |
Public Member Functions | |
| AABBTreeBuilder (TriangleSplitter &inSplitter, uint inMaxTrianglesPerLeaf=16) | |
| Constructor.  More... | |
| Node * | Build (AABBTreeBuilderStats &outStats) | 
| Recursively build tree, returns the root node of the tree.  More... | |
Helper class to build an AABB tree.
| AABBTreeBuilder::AABBTreeBuilder | ( | TriangleSplitter & | inSplitter, | 
| uint | inMaxTrianglesPerLeaf = 16  | 
        ||
| ) | 
Constructor.
| AABBTreeBuilder::Node * AABBTreeBuilder::Build | ( | AABBTreeBuilderStats & | outStats | ) | 
Recursively build tree, returns the root node of the tree.