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    Jolt Physics
    
   A multi core friendly Game Physics Engine 
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Structure that holds AABox moving linearly through 3d space. More...
#include <AABoxCast.h>
Public Attributes | |
| JPH_OVERRIDE_NEW_DELETE AABox | mBox | 
| Axis aligned box at starting location.  More... | |
| Vec3 | mDirection | 
| Direction and length of the cast (anything beyond this length will not be reported as a hit)  More... | |
Structure that holds AABox moving linearly through 3d space.
| JPH_OVERRIDE_NEW_DELETE AABox AABoxCast::mBox | 
Axis aligned box at starting location.
| Vec3 AABoxCast::mDirection | 
Direction and length of the cast (anything beyond this length will not be reported as a hit)