![]()  | 
  
    Jolt Physics
    
   A multi core friendly Game Physics Engine 
   | 
 
#include <PathConstraintPathHermite.h>
Public Attributes | |
| Vec3 | mPosition | 
| Position on the path.  More... | |
| Vec3 | mTangent | 
| Tangent of the path, does not need to be normalized (in the direction of the path)  More... | |
| Vec3 | mNormal | 
| Normal of the path (together with the tangent along the curve this forms a basis for the constraint)  More... | |
| Vec3 PathConstraintPathHermite::Point::mNormal | 
Normal of the path (together with the tangent along the curve this forms a basis for the constraint)
| Vec3 PathConstraintPathHermite::Point::mPosition | 
Position on the path.
| Vec3 PathConstraintPathHermite::Point::mTangent | 
Tangent of the path, does not need to be normalized (in the direction of the path)