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    Jolt Physics
    
   A multi core friendly Game Physics Engine 
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#include <Jolt/Jolt.h>#include <Jolt/Physics/Collision/Shape/EmptyShape.h>#include <Jolt/Physics/Collision/CollisionDispatch.h>#include <Jolt/ObjectStream/TypeDeclarations.h>#include <Jolt/Renderer/DebugRenderer.h>Functions | |
| JPH_NAMESPACE_BEGIN | JPH_IMPLEMENT_SERIALIZABLE_VIRTUAL (EmptyShapeSettings) | 
| JPH_NAMESPACE_BEGIN JPH_IMPLEMENT_SERIALIZABLE_VIRTUAL | ( | EmptyShapeSettings | ) |