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    Jolt Physics
    
   A multi core friendly Game Physics Engine 
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#include <Jolt/Jolt.h>#include <Jolt/Core/LinearCurve.h>#include <Jolt/Core/StreamIn.h>#include <Jolt/Core/StreamOut.h>#include <Jolt/ObjectStream/TypeDeclarations.h>Functions | |
| JPH_NAMESPACE_BEGIN | JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL (LinearCurve::Point) | 
| JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL (LinearCurve) | |
| JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL | ( | LinearCurve | ) | 
| JPH_NAMESPACE_BEGIN JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL | ( | LinearCurve::Point | ) |