![]()  | 
  
    Jolt Physics
    
   A multi core friendly Game Physics Engine 
   | 
 
#include <Jolt/Jolt.h>#include <Jolt/Physics/Collision/PhysicsMaterial.h>#include <Jolt/Physics/Collision/PhysicsMaterialSimple.h>#include <Jolt/Core/StreamUtils.h>Functions | |
| JPH_IMPLEMENT_SERIALIZABLE_VIRTUAL (PhysicsMaterial) | |
| JPH_IMPLEMENT_SERIALIZABLE_VIRTUAL | ( | PhysicsMaterial | ) |