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    Jolt Physics
    
   A multi core friendly Game Physics Engine 
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#include <Jolt/Physics/Collision/BackFaceMode.h>Go to the source code of this file.
Classes | |
| struct | RayCastT< Vec, Mat, RayCastType > | 
| Structure that holds a single ray cast.  More... | |
| struct | RayCast | 
| struct | RRayCast | 
| class | RayCastSettings | 
| Settings to be passed with a ray cast.  More... | |