|  | Jolt Physics
    A multi core friendly Game Physics Engine | 
#include <Jolt/Jolt.h>#include <Jolt/Physics/Collision/Shape/SphereShape.h>#include <Jolt/Physics/Collision/Shape/ScaleHelpers.h>#include <Jolt/Physics/Collision/Shape/GetTrianglesContext.h>#include <Jolt/Physics/Collision/RayCast.h>#include <Jolt/Physics/Collision/CastResult.h>#include <Jolt/Physics/Collision/CollidePointResult.h>#include <Jolt/Physics/Collision/TransformedShape.h>#include <Jolt/Physics/Collision/CollideSoftBodyVertexIterator.h>#include <Jolt/Geometry/RaySphere.h>#include <Jolt/Geometry/Plane.h>#include <Jolt/Core/StreamIn.h>#include <Jolt/Core/StreamOut.h>#include <Jolt/ObjectStream/TypeDeclarations.h>#include <Jolt/Renderer/DebugRenderer.h>| Classes | |
| class | SphereShape::SphereNoConvex | 
| class | SphereShape::SphereWithConvex | 
| Functions | |
| JPH_NAMESPACE_BEGIN | JPH_IMPLEMENT_SERIALIZABLE_VIRTUAL (SphereShapeSettings) | 
| JPH_NAMESPACE_BEGIN JPH_IMPLEMENT_SERIALIZABLE_VIRTUAL | ( | SphereShapeSettings | ) |