![]()  | 
  
    Jolt Physics
    
   A multi core friendly Game Physics Engine 
   | 
 
Functions | |
| JPH_SUPPRESS_WARNINGS_STD_BEGIN JPH_SUPPRESS_WARNINGS_STD_END JPH_NAMESPACE_BEGIN String | StringFormat (const char *inFMT,...) | 
| void | StringReplace (String &ioString, const string_view &inSearch, const string_view &inReplace) | 
| Replace substring with other string.  More... | |
| void | StringToVector (const string_view &inString, Array< String > &outVector, const string_view &inDelimiter, bool inClearVector) | 
| Convert a delimited string to an array of strings.  More... | |
| void | VectorToString (const Array< String > &inVector, String &outString, const string_view &inDelimiter) | 
| Convert an array strings to a delimited string.  More... | |
| String | ToLower (const string_view &inString) | 
| Convert a string to lower case.  More... | |
| const char * | NibbleToBinary (uint32 inNibble) | 
| Converts the lower 4 bits of inNibble to a string that represents the number in binary format.  More... | |
| const char * NibbleToBinary | ( | uint32 | inNibble | ) | 
Converts the lower 4 bits of inNibble to a string that represents the number in binary format.
| JPH_SUPPRESS_WARNINGS_STD_BEGIN JPH_SUPPRESS_WARNINGS_STD_END JPH_NAMESPACE_BEGIN String StringFormat | ( | const char * | inFMT, | 
| ... | |||
| ) | 
Create a formatted text string for debugging purposes. Note that this function has an internal buffer of 1024 characters, so long strings will be trimmed.
| void StringReplace | ( | String & | ioString, | 
| const string_view & | inSearch, | ||
| const string_view & | inReplace | ||
| ) | 
Replace substring with other string.
| void StringToVector | ( | const string_view & | inString, | 
| Array< String > & | outVector, | ||
| const string_view & | inDelimiter, | ||
| bool | inClearVector | ||
| ) | 
Convert a delimited string to an array of strings.
| String ToLower | ( | const string_view & | inString | ) | 
Convert a string to lower case.