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    Jolt Physics
    
   A multi core friendly Game Physics Engine 
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This is the complete list of members for JobSystem::Job, including all inherited members.
| AddDependency(int inCount) | JobSystem::Job | inline | 
| AddRef() | JobSystem::Job | inline | 
| CanBeExecuted() const | JobSystem::Job | inline | 
| cBarrierDoneState | JobSystem::Job | static | 
| cDoneState | JobSystem::Job | static | 
| cExecutingState | JobSystem::Job | static | 
| Execute() | JobSystem::Job | inline | 
| GetJobSystem() | JobSystem::Job | inline | 
| GetName() const | JobSystem::Job | inline | 
| IsDone() const | JobSystem::Job | inline | 
| Job(const char *inJobName, ColorArg inColor, JobSystem *inJobSystem, const JobFunction &inJobFunction, uint32 inNumDependencies) | JobSystem::Job | inline | 
| Release() | JobSystem::Job | inline | 
| RemoveDependency(int inCount) | JobSystem::Job | inline | 
| RemoveDependencyAndQueue(int inCount) | JobSystem::Job | inline | 
| SetBarrier(Barrier *inBarrier) | JobSystem::Job | inline |