Jolt Physics
A multi core friendly Game Physics Engine
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Context information for the step listener. More...
#include <PhysicsStepListener.h>
Public Attributes | |
float | mDeltaTime |
Delta time of the current step. More... | |
bool | mIsFirstStep |
True if this is the first step. More... | |
bool | mIsLastStep |
True if this is the last step. More... | |
PhysicsSystem * | mPhysicsSystem |
The physics system that is being stepped. More... | |
Context information for the step listener.
float PhysicsStepListenerContext::mDeltaTime |
Delta time of the current step.
bool PhysicsStepListenerContext::mIsFirstStep |
True if this is the first step.
bool PhysicsStepListenerContext::mIsLastStep |
True if this is the last step.
PhysicsSystem* PhysicsStepListenerContext::mPhysicsSystem |
The physics system that is being stepped.