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    Jolt Physics
    
   A multi core friendly Game Physics Engine 
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Rack and pinion constraint (slider & gear) settings. More...
#include <RackAndPinionConstraint.h>
  
Public Member Functions | |
| virtual void | SaveBinaryState (StreamOut &inStream) const override | 
| Saves the contents of the constraint settings in binary form to inStream.  More... | |
| virtual TwoBodyConstraint * | Create (Body &inBody1, Body &inBody2) const override | 
| void | SetRatio (int inNumTeethRack, float inRackLength, int inNumTeethPinion) | 
| virtual TwoBodyConstraint * | Create (Body &inBody1, Body &inBody2) const =0 | 
| virtual void | SaveBinaryState (StreamOut &inStream) const | 
| Saves the contents of the constraint settings in binary form to inStream.  More... | |
  Public Member Functions inherited from SerializableObject | |
| virtual | ~SerializableObject ()=default | 
| Constructor.  More... | |
  Public Member Functions inherited from NonCopyable | |
| NonCopyable ()=default | |
| NonCopyable (const NonCopyable &)=delete | |
| void | operator= (const NonCopyable &)=delete | 
  Public Member Functions inherited from RefTarget< ConstraintSettings > | |
| RefTarget ()=default | |
| Constructor.  More... | |
| RefTarget (const RefTarget &) | |
| ~RefTarget () | |
| assert no one is referencing us  More... | |
| void | SetEmbedded () const | 
| RefTarget & | operator= (const RefTarget &) | 
| Assignment operator.  More... | |
| uint32 | GetRefCount () const | 
| Get current refcount of this object.  More... | |
| void | AddRef () const | 
| Add or release a reference to this object.  More... | |
| void | Release () const | 
Public Attributes | |
| EConstraintSpace | mSpace = EConstraintSpace::WorldSpace | 
| This determines in which space the constraint is setup, all properties below should be in the specified space.  More... | |
| Vec3 | mHingeAxis = Vec3::sAxisX() | 
| Body 1 (pinion) constraint reference frame (space determined by mSpace).  More... | |
| Vec3 | mSliderAxis = Vec3::sAxisX() | 
| Body 2 (rack) constraint reference frame (space determined by mSpace)  More... | |
| float | mRatio = 1.0f | 
| Ratio between the rack and pinion, see SetRatio.  More... | |
  Public Attributes inherited from ConstraintSettings | |
| bool | mEnabled = true | 
| If this constraint is enabled initially. Use Constraint::SetEnabled to toggle after creation.  More... | |
| uint32 | mConstraintPriority = 0 | 
| uint | mNumVelocityStepsOverride = 0 | 
| Used only when the constraint is active. Override for the number of solver velocity iterations to run, 0 means use the default in PhysicsSettings::mNumVelocitySteps. The number of iterations to use is the max of all contacts and constraints in the island.  More... | |
| uint | mNumPositionStepsOverride = 0 | 
| Used only when the constraint is active. Override for the number of solver position iterations to run, 0 means use the default in PhysicsSettings::mNumPositionSteps. The number of iterations to use is the max of all contacts and constraints in the island.  More... | |
| float | mDrawConstraintSize = 1.0f | 
| Size of constraint when drawing it through the debug renderer.  More... | |
| uint64 | mUserData = 0 | 
| User data value (can be used by application)  More... | |
Protected Member Functions | |
| virtual void | RestoreBinaryState (StreamIn &inStream) override | 
| This function should not be called directly, it is used by sRestoreFromBinaryState.  More... | |
| virtual void | RestoreBinaryState (StreamIn &inStream) | 
| This function should not be called directly, it is used by sRestoreFromBinaryState.  More... | |
Additional Inherited Members | |
  Public Types inherited from ConstraintSettings | |
| using | ConstraintResult = Result< Ref< ConstraintSettings > > | 
  Static Public Member Functions inherited from ConstraintSettings | |
| static ConstraintResult | sRestoreFromBinaryState (StreamIn &inStream) | 
| Creates a constraint of the correct type and restores its contents from the binary stream inStream.  More... | |
  Static Public Member Functions inherited from RefTarget< ConstraintSettings > | |
| static int | sInternalGetRefCountOffset () | 
| INTERNAL HELPER FUNCTION USED BY SERIALIZATION.  More... | |
  Protected Attributes inherited from RefTarget< ConstraintSettings > | |
| atomic< uint32 > | mRefCount | 
| Current reference count.  More... | |
  Static Protected Attributes inherited from RefTarget< ConstraintSettings > | |
| static constexpr uint32 | cEmbedded | 
| A large value that gets added to the refcount to mark the object as embedded.  More... | |
Rack and pinion constraint (slider & gear) settings.
      
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  overridevirtual | 
Create an instance of this constraint. Body1 should be the pinion (gear) and body 2 the rack (slider).
Implements TwoBodyConstraintSettings.
      
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  overrideprotectedvirtual | 
This function should not be called directly, it is used by sRestoreFromBinaryState.
Reimplemented from ConstraintSettings.
      
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  overridevirtual | 
Saves the contents of the constraint settings in binary form to inStream.
Reimplemented from ConstraintSettings.
      
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  inline | 
Defines the ratio between the rotation of the pinion and the translation of the rack. The ratio is defined as: PinionRotation(t) = ratio * RackTranslation(t)
| inNumTeethRack | Number of teeth that the rack has | 
| inRackLength | Length of the rack | 
| inNumTeethPinion | Number of teeth the pinion has | 
| Vec3 RackAndPinionConstraintSettings::mHingeAxis = Vec3::sAxisX() | 
Body 1 (pinion) constraint reference frame (space determined by mSpace).
| float RackAndPinionConstraintSettings::mRatio = 1.0f | 
Ratio between the rack and pinion, see SetRatio.
| Vec3 RackAndPinionConstraintSettings::mSliderAxis = Vec3::sAxisX() | 
Body 2 (rack) constraint reference frame (space determined by mSpace)
| EConstraintSpace RackAndPinionConstraintSettings::mSpace = EConstraintSpace::WorldSpace | 
This determines in which space the constraint is setup, all properties below should be in the specified space.