![]()  | 
  
    Jolt Physics
    
   A multi core friendly Game Physics Engine 
   | 
 
Helper class that is similar to std::unique_lock. More...
#include <PhysicsLock.h>
  
Public Member Functions | |
| UniqueLock (LockType &inLock JPH_IF_ENABLE_ASSERTS(, PhysicsLockContext inContext, EPhysicsLockTypes inType)) | |
| ~UniqueLock () | |
  Public Member Functions inherited from NonCopyable | |
| NonCopyable ()=default | |
| NonCopyable (const NonCopyable &)=delete | |
| void | operator= (const NonCopyable &)=delete | 
Helper class that is similar to std::unique_lock.
      
  | 
  inlineexplicit | 
      
  | 
  inline |