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    Jolt Physics
    
   A multi core friendly Game Physics Engine 
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Converting to allocator for other type. More...
#include <STLAlignedAllocator.h>
Public Types | |
| using | other = STLAlignedAllocator< T2, N > | 
Converting to allocator for other type.
| using STLAlignedAllocator< T, N >::rebind< T2 >::other = STLAlignedAllocator<T2, N> |