26 virtual ShapeResult
Create()
const override;
54 virtual AABox GetLocalBounds()
const override;
57 virtual float GetInnerRadius()
const override {
return min(mHalfHeight, mRadius); }
63 virtual Vec3 GetSurfaceNormal(
const SubShapeID &inSubShapeID,
Vec3Arg inLocalSurfacePosition)
const override;
66 virtual void GetSupportingFace(
const SubShapeID &inSubShapeID,
Vec3Arg inDirection,
Vec3Arg inScale,
Mat44Arg inCenterOfMassTransform, SupportingFace &outVertices)
const override;
69 virtual const Support * GetSupportFunction(ESupportMode inMode, SupportBuffer &inBuffer,
Vec3Arg inScale)
const override;
71#ifdef JPH_DEBUG_RENDERER
84 virtual void CollideSoftBodyVertices(
Mat44Arg inCenterOfMassTransform,
Vec3Arg inScale,
const CollideSoftBodyVertexIterator &inVertices,
uint inNumVertices,
int inCollidingShapeIndex)
const override;
87 virtual void GetTrianglesStart(GetTrianglesContext &ioContext,
const AABox &inBox,
Vec3Arg inPositionCOM,
QuatArg inRotation,
Vec3Arg inScale)
const override;
90 virtual int GetTrianglesNext(GetTrianglesContext &ioContext,
int inMaxTrianglesRequested, Float3 *outTriangleVertices,
const PhysicsMaterial **outMaterials =
nullptr)
const override;
93 virtual void SaveBinaryState(StreamOut &inStream)
const override;
99 virtual float GetVolume()
const override {
return 2.0f * JPH_PI * mHalfHeight *
Square(mRadius); }
105 virtual bool IsValidScale(
Vec3Arg inScale)
const override;
108 virtual Vec3 MakeScaleValid(
Vec3Arg inScale)
const override;
111 static void sRegister();
115 virtual void RestoreBinaryState(
StreamIn &inStream)
override;
121 float mHalfHeight = 0.0f;
122 float mRadius = 0.0f;
123 float mConvexRadius = 0.0f;
Color ColorArg
Type to use for passing arguments to a function.
Definition Color.h:12
#define JPH_EXPORT
Definition Core.h:275
unsigned int uint
Definition Core.h:500
#define JPH_NAMESPACE_END
Definition Core.h:425
#define JPH_NAMESPACE_BEGIN
Definition Core.h:419
JPH_INLINE constexpr T Square(T inV)
Square a value.
Definition Math.h:55
const Quat QuatArg
Definition MathTypes.h:28
const Vec3 Vec3Arg
Definition MathTypes.h:19
const Mat44 & Mat44Arg
Definition MathTypes.h:29
#define JPH_OVERRIDE_NEW_DELETE
Macro to override the new and delete functions.
Definition Memory.h:50
constexpr float cDefaultConvexRadius
How much padding to add around objects.
Definition PhysicsSettings.h:16
Mat44Arg RMat44Arg
Definition Real.h:32
#define JPH_DECLARE_SERIALIZABLE_VIRTUAL(linkage, class_name)
Definition SerializableObject.h:109
EShapeSubType
This enumerates all shape types, each shape can return its type through Shape::GetSubType.
Definition Shape.h:77
@ Cylinder
Definition Shape.h:84
CollisionCollector< CollidePointResult, CollisionCollectorTraitsCollidePoint > CollidePointCollector
Definition Shape.h:46
Axis aligned box.
Definition AABox.h:16
JPH_OVERRIDE_NEW_DELETE ConvexShape(EShapeSubType inSubType)
Constructor.
Definition ConvexShape.h:41
virtual bool CastRay(const RayCast &inRay, const SubShapeIDCreator &inSubShapeIDCreator, RayCastResult &ioHit) const override
Definition ConvexShape.cpp:166
ConvexShapeSettings()=default
Constructor.
Definition CylinderShape.cpp:129
A cylinder.
Definition CylinderShape.h:35
virtual Stats GetStats() const override
Get stats of this shape. Use for logging / data collection purposes only. Does not add values from ch...
Definition CylinderShape.h:96
float GetConvexRadius() const
Get the convex radius of this cylinder.
Definition CylinderShape.h:102
float GetHalfHeight() const
Get half height of cylinder.
Definition CylinderShape.h:48
virtual float GetVolume() const override
Definition CylinderShape.h:99
float GetRadius() const
Get radius of cylinder.
Definition CylinderShape.h:51
virtual float GetInnerRadius() const override
Definition CylinderShape.h:57
JPH_OVERRIDE_NEW_DELETE CylinderShape()
Constructor.
Definition CylinderShape.h:40
Class that constructs a CylinderShape.
Definition CylinderShape.h:14
CylinderShapeSettings()=default
Default constructor for deserialization.
float mRadius
Definition CylinderShape.h:29
float mConvexRadius
Definition CylinderShape.h:30
CylinderShapeSettings(float inHalfHeight, float inRadius, float inConvexRadius=cDefaultConvexRadius, const PhysicsMaterial *inMaterial=nullptr)
Definition CylinderShape.h:23
float mHalfHeight
Definition CylinderShape.h:28
Definition DebugRenderer.h:47
Describes the mass and inertia properties of a body. Used during body construction only.
Definition MassProperties.h:16
Definition PhysicsMaterial.h:23
Specialization of cast result against a shape.
Definition CastResult.h:30
Filter class.
Definition ShapeFilter.h:17
virtual ShapeResult Create() const =0
Create a shape according to the settings specified by this object.
Simple binary input stream.
Definition StreamIn.h:13
Definition SubShapeID.h:108
A sub shape id contains a path to an element (usually a triangle or other primitive type) of a compou...
Definition SubShapeID.h:23
Class that holds information about the shape that can be used for logging / data collection purposes.
Definition Shape.h:408