40#ifdef JPH_DEBUG_RENDERER
128static constexpr EShapeSubType sAllSubShapeTypes[] = {
EShapeSubType::Sphere,
EShapeSubType::Box,
EShapeSubType::Triangle,
EShapeSubType::Capsule,
EShapeSubType::TaperedCapsule,
EShapeSubType::Cylinder,
EShapeSubType::ConvexHull,
EShapeSubType::StaticCompound,
EShapeSubType::MutableCompound,
EShapeSubType::RotatedTranslated,
EShapeSubType::Scaled,
EShapeSubType::OffsetCenterOfMass,
EShapeSubType::Mesh,
EShapeSubType::HeightField,
EShapeSubType::SoftBody,
EShapeSubType::User1,
EShapeSubType::User2,
EShapeSubType::User3,
EShapeSubType::User4,
EShapeSubType::User5,
EShapeSubType::User6,
EShapeSubType::User7,
EShapeSubType::User8,
EShapeSubType::UserConvex1,
EShapeSubType::UserConvex2,
EShapeSubType::UserConvex3,
EShapeSubType::UserConvex4,
EShapeSubType::UserConvex5,
EShapeSubType::UserConvex6,
EShapeSubType::UserConvex7,
EShapeSubType::UserConvex8,
EShapeSubType::Plane,
EShapeSubType::TaperedCylinder,
EShapeSubType::Empty };
129static constexpr EShapeSubType sConvexSubShapeTypes[] = {
EShapeSubType::Sphere,
EShapeSubType::Box,
EShapeSubType::Triangle,
EShapeSubType::Capsule,
EShapeSubType::TaperedCapsule,
EShapeSubType::Cylinder,
EShapeSubType::ConvexHull,
EShapeSubType::TaperedCylinder,
EShapeSubType::UserConvex1,
EShapeSubType::UserConvex2,
EShapeSubType::UserConvex3,
EShapeSubType::UserConvex4,
EShapeSubType::UserConvex5,
EShapeSubType::UserConvex6,
EShapeSubType::UserConvex7,
EShapeSubType::UserConvex8 };
134static constexpr uint NumSubShapeTypes =
uint(std::size(sAllSubShapeTypes));
137static constexpr const char *sSubShapeTypeNames[] = {
"Sphere",
"Box",
"Triangle",
"Capsule",
"TaperedCapsule",
"Cylinder",
"ConvexHull",
"StaticCompound",
"MutableCompound",
"RotatedTranslated",
"Scaled",
"OffsetCenterOfMass",
"Mesh",
"HeightField",
"SoftBody",
"User1",
"User2",
"User3",
"User4",
"User5",
"User6",
"User7",
"User8",
"UserConvex1",
"UserConvex2",
"UserConvex3",
"UserConvex4",
"UserConvex5",
"UserConvex6",
"UserConvex7",
"UserConvex8",
"Plane",
"TaperedCylinder",
"Empty" };
138static_assert(std::size(sSubShapeTypeNames) == NumSubShapeTypes);
287#ifdef JPH_DEBUG_RENDERER
291#ifdef JPH_DEBUG_RENDERER
296#ifdef JPH_DEBUG_RENDERER
448#ifdef JPH_DEBUG_RENDERER
Color ColorArg
Type to use for passing arguments to a function.
Definition Color.h:12
std::uint8_t uint8
Definition Core.h:501
#define JPH_EXPORT
Definition Core.h:275
std::uint64_t uint64
Definition Core.h:504
unsigned int uint
Definition Core.h:500
#define JPH_NAMESPACE_END
Definition Core.h:425
#define JPH_NAMESPACE_BEGIN
Definition Core.h:419
#define JPH_ASSERT(...)
Definition IssueReporting.h:33
const Quat QuatArg
Definition MathTypes.h:28
const Vec3 Vec3Arg
Definition MathTypes.h:19
const DMat44 & DMat44Arg
Definition MathTypes.h:30
const Mat44 & Mat44Arg
Definition MathTypes.h:29
#define JPH_OVERRIDE_NEW_DELETE
Macro to override the new and delete functions.
Definition Memory.h:50
Array< RefConst< PhysicsMaterial > > PhysicsMaterialList
Definition PhysicsMaterial.h:55
Vec3Arg RVec3Arg
Definition Real.h:30
Mat44Arg RMat44Arg
Definition Real.h:32
#define JPH_DECLARE_SERIALIZABLE_ABSTRACT(linkage, class_name)
Definition SerializableObject.h:120
CollisionCollector< RayCastResult, CollisionCollectorTraitsCastRay > CastRayCollector
Definition Shape.h:44
CollisionCollector< ShapeCastResult, CollisionCollectorTraitsCastShape > CastShapeCollector
Definition Shape.h:45
RefConst< Shape > ShapeRefC
Definition Shape.h:50
EShapeSubType
This enumerates all shape types, each shape can return its type through Shape::GetSubType.
Definition Shape.h:77
@ TaperedCylinder
Definition Shape.h:123
@ UserConvex8
Definition Shape.h:119
@ Plane
Definition Shape.h:122
@ User6
Definition Shape.h:107
@ UserConvex7
Definition Shape.h:118
@ StaticCompound
Definition Shape.h:88
@ RotatedTranslated
Definition Shape.h:92
@ TaperedCapsule
Definition Shape.h:83
@ Cylinder
Definition Shape.h:84
@ Box
Definition Shape.h:80
@ ConvexHull
Definition Shape.h:85
@ Capsule
Definition Shape.h:82
@ UserConvex2
Definition Shape.h:113
@ UserConvex4
Definition Shape.h:115
@ User5
Definition Shape.h:106
@ UserConvex5
Definition Shape.h:116
@ UserConvex1
Definition Shape.h:112
@ User4
Definition Shape.h:105
@ Triangle
Definition Shape.h:81
@ User1
Definition Shape.h:102
@ Mesh
Definition Shape.h:97
@ Scaled
Definition Shape.h:93
@ MutableCompound
Definition Shape.h:89
@ User7
Definition Shape.h:108
@ HeightField
Definition Shape.h:98
@ User2
Definition Shape.h:103
@ SoftBody
Definition Shape.h:99
@ UserConvex3
Definition Shape.h:114
@ OffsetCenterOfMass
Definition Shape.h:94
@ Sphere
Definition Shape.h:79
@ Empty
Definition Shape.h:124
@ User8
Definition Shape.h:109
@ User3
Definition Shape.h:104
@ UserConvex6
Definition Shape.h:117
Array< ShapeRefC > ShapeList
Definition Shape.h:51
CollisionCollector< TransformedShape, CollisionCollectorTraitsCollideShape > TransformedShapeCollector
Definition Shape.h:48
EShapeType
Shapes are categorized in groups, each shape can return which group it belongs to through its Shape::...
Definition Shape.h:57
@ Compound
Used by CompoundShape.
Definition Shape.h:59
@ Decorated
Used by DecoratedShape.
Definition Shape.h:60
@ User4
Definition Shape.h:69
@ User1
Definition Shape.h:66
@ Mesh
Used by MeshShape.
Definition Shape.h:61
@ Convex
Used by ConvexShape, all shapes that use the generic convex vs convex collision detection system (box...
Definition Shape.h:58
@ HeightField
Used by HeightFieldShape.
Definition Shape.h:62
@ User2
Definition Shape.h:67
@ SoftBody
Used by SoftBodyShape.
Definition Shape.h:63
@ Empty
Used by EmptyShape.
Definition Shape.h:72
@ User3
Definition Shape.h:68
Array< PhysicsMaterialRefC > PhysicsMaterialList
Definition Shape.h:53
RefConst< PhysicsMaterial > PhysicsMaterialRefC
Definition Shape.h:52
CollisionCollector< CollidePointResult, CollisionCollectorTraitsCollidePoint > CollidePointCollector
Definition Shape.h:46
CollisionCollector< CollideShapeResult, CollisionCollectorTraitsCollideShape > CollideShapeCollector
Definition Shape.h:47
Axis aligned box.
Definition AABox.h:16
void Translate(Vec3Arg inTranslation)
Translate bounding box.
Definition AABox.h:179
Structure that holds the result of colliding a point against a shape.
Definition CollidePointResult.h:14
Class that contains all information of two colliding shapes.
Definition CollideShape.h:19
Definition CollideSoftBodyVertexIterator.h:15
Virtual interface that allows collecting multiple collision results.
Definition CollisionCollector.h:45
Class that holds an RGBA color with 8-bits per component.
Definition Color.h:16
static const Color sBlack
Predefined colors.
Definition Color.h:67
JPH_INLINE DVec3 GetTranslation() const
Definition DMat44.h:111
JPH_INLINE Mat44 GetRotation() const
Get rotation part only (note: retains the first 3 values from the bottom row).
Definition DMat44.h:128
Definition DebugRenderer.h:47
Class that holds 3 floats. Used as a storage class. Convert to Vec3 for calculations.
Definition Float3.h:13
Describes the mass and inertia properties of a body. Used during body construction only.
Definition MassProperties.h:16
Definition PhysicsMaterial.h:23
An infinite plane described by the formula X . Normal + Constant = 0.
Definition Plane.h:11
Specialization of cast result against a shape.
Definition CastResult.h:30
Settings to be passed with a ray cast.
Definition RayCast.h:70
Definition Reference.h:163
Helper class that either contains a valid result or an error.
Definition Result.h:12
SerializableObject()=default
Don't allow (copy) constructing this base class, but allow derived classes to (copy) construct themse...
Result of a shape cast test.
Definition ShapeCast.h:114
Settings to be passed with a shape cast.
Definition ShapeCast.h:92
Filter class.
Definition ShapeFilter.h:17
Function table for functions on shapes.
Definition Shape.h:169
Color mColor
Color of the shape when drawing.
Definition Shape.h:175
static ShapeFunctions & sGet(EShapeSubType inSubType)
Get an entry in the registry for a particular sub type.
Definition Shape.h:178
Base class for all shapes (collision volume of a body). Defines a virtual interface for collision det...
Definition Shape.h:186
virtual void SaveBinaryState(StreamOut &inStream) const
Saves the contents of the shape in binary form to inStream.
Definition Shape.cpp:72
virtual MassProperties GetMassProperties() const =0
Calculate the mass and inertia of this shape.
StreamUtils::IDToObjectMap< PhysicsMaterial > IDToMaterialMap
Definition Shape.h:396
StreamUtils::IDToObjectMap< Shape > IDToShapeMap
Definition Shape.h:394
virtual void SaveSubShapeState(ShapeList &outSubShapes) const
Outputs the shape references that this shape has to outSubShapes.
Definition Shape.h:388
virtual const Shape * GetLeafShape(const SubShapeID &inSubShapeID, SubShapeID &outRemainder) const
Definition Shape.cpp:35
ShapeSettings::ShapeResult ShapeResult
Definition Shape.h:190
Shape(EShapeType inType, EShapeSubType inSubType)
Constructor.
Definition Shape.h:193
virtual float GetInnerRadius() const =0
void SaveWithChildren(StreamOut &inStream, ShapeToIDMap &ioShapeMap, MaterialToIDMap &ioMaterialMap) const
Save this shape, all its children and its materials. Pass in an empty map in ioShapeMap / ioMaterialM...
Definition Shape.cpp:110
virtual uint64 GetSubShapeUserData(const SubShapeID &inSubShapeID) const
Get the user data of a particular sub shape ID. Corresponds with the value stored in Shape::GetUserDa...
Definition Shape.h:269
virtual float GetVolume() const =0
static void sCollidePointUsingRayCast(const Shape &inShape, Vec3Arg inPoint, const SubShapeIDCreator &inSubShapeIDCreator, CollidePointCollector &ioCollector, const ShapeFilter &inShapeFilter)
A fallback version of CollidePoint that uses a ray cast and counts the number of hits to determine if...
Definition Shape.cpp:289
virtual AABox GetLocalBounds() const =0
Get local bounding box including convex radius, this box is centered around the center of mass rather...
EShapeType GetType() const
Get type.
Definition Shape.h:200
virtual void CollectTransformedShapes(const AABox &inBox, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale, const SubShapeIDCreator &inSubShapeIDCreator, TransformedShapeCollector &ioCollector, const ShapeFilter &inShapeFilter) const
Definition Shape.cpp:52
static ShapeResult sRestoreWithChildren(StreamIn &inStream, IDToShapeMap &ioShapeMap, IDToMaterialMap &ioMaterialMap)
Restore a shape, all its children and materials. Pass in an empty map in ioShapeMap / ioMaterialMap o...
Definition Shape.cpp:147
virtual void TransformShape(Mat44Arg inCenterOfMassTransform, TransformedShapeCollector &ioCollector) const
Definition Shape.cpp:63
virtual int GetTrianglesNext(GetTrianglesContext &ioContext, int inMaxTrianglesRequested, Float3 *outTriangleVertices, const PhysicsMaterial **outMaterials=nullptr) const =0
virtual void GetSupportingFace(const SubShapeID &inSubShapeID, Vec3Arg inDirection, Vec3Arg inScale, Mat44Arg inCenterOfMassTransform, SupportingFace &outVertices) const
Definition Shape.h:266
virtual void DrawGetSupportingFace(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale) const
Draw the results of the GetSupportingFace function to show any errors introduced by this process (onl...
Definition Shape.h:304
virtual void CastRay(const RayCast &inRay, const RayCastSettings &inRayCastSettings, const SubShapeIDCreator &inSubShapeIDCreator, CastRayCollector &ioCollector, const ShapeFilter &inShapeFilter={ }) const =0
StreamUtils::ObjectToIDMap< Shape > ShapeToIDMap
Definition Shape.h:393
virtual bool IsValidScale(Vec3Arg inScale) const
Definition Shape.cpp:224
Shape(EShapeType inType, EShapeSubType inSubType, const ShapeSettings &inSettings, ShapeResult &outResult)
Definition Shape.h:194
static constexpr int cGetTrianglesMinTrianglesRequested
This is the minimum amount of triangles that should be requested through GetTrianglesNext.
Definition Shape.h:351
virtual bool MustBeStatic() const
Check if this shape can only be used to create a static body or if it can also be dynamic/kinematic.
Definition Shape.h:208
static ShapeResult sRestoreFromBinaryState(StreamIn &inStream)
Creates a Shape of the correct type and restores its contents from the binary stream inStream.
Definition Shape.cpp:84
virtual void RestoreMaterialState(const PhysicsMaterialRefC *inMaterials, uint inNumMaterials)
Restore the material references after calling sRestoreFromBinaryState. Note that the exact same mater...
Definition Shape.h:385
virtual void SaveMaterialState(PhysicsMaterialList &outMaterials) const
Outputs the material references that this shape has to outMaterials.
Definition Shape.h:382
virtual void GetTrianglesStart(GetTrianglesContext &ioContext, const AABox &inBox, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale) const =0
uint64 GetUserData() const
User data (to be used freely by the application).
Definition Shape.h:204
StreamUtils::ObjectToIDMap< PhysicsMaterial > MaterialToIDMap
Definition Shape.h:395
virtual Vec3 GetCenterOfMass() const
All shapes are centered around their center of mass. This function returns the center of mass positio...
Definition Shape.h:211
virtual const PhysicsMaterial * GetMaterial(const SubShapeID &inSubShapeID) const =0
Get the material assigned to a particular sub shape ID.
EShapeSubType GetSubType() const
Definition Shape.h:201
virtual Stats GetStats() const =0
Get stats of this shape. Use for logging / data collection purposes only. Does not add values from ch...
virtual Vec3 MakeScaleValid(Vec3Arg inScale) const
Definition Shape.cpp:229
virtual bool CastRay(const RayCast &inRay, const SubShapeIDCreator &inSubShapeIDCreator, RayCastResult &ioHit) const =0
StaticArray< Vec3, 32 > SupportingFace
Type definition for a supporting face.
Definition Shape.h:257
virtual void RestoreBinaryState(StreamIn &inStream)
This function should not be called directly, it is used by sRestoreFromBinaryState.
Definition Shape.cpp:78
virtual void GetSubmergedVolume(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale, const Plane &inSurface, float &outTotalVolume, float &outSubmergedVolume, Vec3 &outCenterOfBuoyancy, RVec3Arg inBaseOffset) const =0
virtual AABox GetWorldSpaceBounds(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale) const
Definition Shape.h:222
virtual void CollideSoftBodyVertices(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale, const CollideSoftBodyVertexIterator &inVertices, uint inNumVertices, int inCollidingShapeIndex) const =0
virtual void RestoreSubShapeState(const ShapeRefC *inSubShapes, uint inNumShapes)
Restore the shape references after calling sRestoreFromBinaryState. Note that the exact same shapes n...
Definition Shape.h:391
virtual void DrawGetSupportFunction(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale, ColorArg inColor, bool inDrawSupportDirection) const
Draw the results of the GetSupportFunction with the convex radius added back on to show any errors in...
Definition Shape.h:301
void SetUserData(uint64 inUserData)
Definition Shape.h:205
virtual ~Shape()=default
Destructor.
AABox GetWorldSpaceBounds(DMat44Arg inCenterOfMassTransform, Vec3Arg inScale) const
Get world space bounds including convex radius.
Definition Shape.h:225
virtual Vec3 GetSurfaceNormal(const SubShapeID &inSubShapeID, Vec3Arg inLocalSurfacePosition) const =0
ShapeResult ScaleShape(Vec3Arg inScale) const
Definition Shape.cpp:234
virtual Stats GetStatsRecursive(VisitedShapes &ioVisitedShapes) const
Volume of this shape (m^3). Note that for compound shapes the volume may be incorrect since child sha...
Definition Shape.cpp:213
virtual uint GetSubShapeIDBitsRecursive() const =0
Get the max number of sub shape ID bits that are needed to be able to address any leaf shape in this ...
virtual void Draw(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale, ColorArg inColor, bool inUseMaterialColors, bool inDrawWireframe) const =0
Draw the shape at a particular location with a particular color (debugging purposes).
static bool sDrawSubmergedVolumes
Debug helper which draws the intersection between water and the shapes, the center of buoyancy and th...
Definition Shape.h:450
virtual void CollidePoint(Vec3Arg inPoint, const SubShapeIDCreator &inSubShapeIDCreator, CollidePointCollector &ioCollector, const ShapeFilter &inShapeFilter={ }) const =0
UnorderedSet< const Shape * > VisitedShapes
Definition Shape.h:418
virtual ShapeResult Create() const =0
Create a shape according to the settings specified by this object.
Result< Ref< Shape > > ShapeResult
Definition Shape.h:151
void ClearCachedResult()
Definition Shape.h:158
ShapeResult mCachedResult
Definition Shape.h:164
uint64 mUserData
User data (to be used freely by the application).
Definition Shape.h:161
Simple variable length array backed by a fixed size buffer.
Definition StaticArray.h:14
Simple binary input stream.
Definition StreamIn.h:13
Simple binary output stream.
Definition StreamOut.h:13
Definition SubShapeID.h:108
A sub shape id contains a path to an element (usually a triangle or other primitive type) of a compou...
Definition SubShapeID.h:23
A simple triangle and its material.
Definition Triangle.h:11
Definition UnorderedSet.h:29
static JPH_INLINE Vec3 sZero()
Vector with all zeros.
Definition Vec3.inl:103
UnorderedMap< const Type *, uint32 > ObjectToIDMap
Definition StreamUtils.h:18
Array< Ref< Type > > IDToObjectMap
Definition StreamUtils.h:21
An opaque buffer that holds shape specific information during GetTrianglesStart/Next.
Definition Shape.h:348
uint8 mData[4288]
Definition Shape.h:348
Class that holds information about the shape that can be used for logging / data collection purposes.
Definition Shape.h:408
uint mNumTriangles
Number of triangles in this shape (when applicable).
Definition Shape.h:412
Stats(size_t inSizeBytes, uint inNumTriangles)
Definition Shape.h:409
size_t mSizeBytes
Amount of memory used by this shape (size in bytes).
Definition Shape.h:411
Definition ShapeCast.h:69