Jolt Physics
A multi core friendly Game Physics Engine
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ComputeSystem.h File Reference

Go to the source code of this file.

Classes

class  ComputeSystem
 Interface to run a workload on the GPU. More...

Typedefs

using ComputeSystemResult = Result<Ref<ComputeSystem>>

Functions

ComputeSystemResult CreateComputeSystem ()
 Fallback implementation when no compute system is available.

Typedef Documentation

◆ ComputeSystemResult

Function Documentation

◆ CreateComputeSystem()

ComputeSystemResult CreateComputeSystem ( )
inline

Fallback implementation when no compute system is available.