16#ifdef JPH_DEBUG_RENDERER
32#ifdef JPH_ENABLE_ASSERTS
38 void Add(
Constraint **inConstraints,
int inNumber);
41 void Remove(
Constraint **inConstraint,
int inNumber);
50 void GetActiveConstraints(
uint32 inStartConstraintIdx,
uint32 inEndConstraintIdx,
Constraint **outActiveConstraints,
uint32 &outNumActiveConstraints)
const;
56 static void sSortConstraints(
Constraint **inActiveConstraints,
uint32 *inConstraintIdxBegin,
uint32 *inConstraintIdxEnd);
59 static void sSetupVelocityConstraints(
Constraint **inActiveConstraints,
uint32 inNumActiveConstraints,
float inDeltaTime);
62 template <
class Constra
intCallback>
63 static void sWarmStartVelocityConstraints(
Constraint **inActiveConstraints,
const uint32 *inConstraintIdxBegin,
const uint32 *inConstraintIdxEnd,
float inWarmStartImpulseRatio, ConstraintCallback &ioCallback);
66 static bool sSolveVelocityConstraints(
Constraint **inActiveConstraints,
const uint32 *inConstraintIdxBegin,
const uint32 *inConstraintIdxEnd,
float inDeltaTime);
69 static bool sSolvePositionConstraints(
Constraint **inActiveConstraints,
const uint32 *inConstraintIdxBegin,
const uint32 *inConstraintIdxEnd,
float inDeltaTime,
float inBaumgarte);
71#ifdef JPH_DEBUG_RENDERER
79 void DrawConstraintReferenceFrame(
DebugRenderer *inRenderer)
const;
93#ifdef JPH_ENABLE_ASSERTS
94 PhysicsLockContext mLockContext;
97 mutable Mutex mConstraintsMutex;
#define JPH_EXPORT
Definition Core.h:275
#define JPH_NAMESPACE_END
Definition Core.h:419
std::uint32_t uint32
Definition Core.h:496
#define JPH_NAMESPACE_BEGIN
Definition Core.h:413
#define JPH_IF_ENABLE_ASSERTS(...)
Definition IssueReporting.h:35
#define JPH_OVERRIDE_NEW_DELETE
Macro to override the new and delete functions.
Definition Memory.h:43
Definition BodyManager.h:47
Base class for all physics constraints. A constraint removes one or more degrees of freedom for a rig...
Definition Constraint.h:108
Definition ConstraintManager.h:28
uint32 GetNumConstraints() const
Get total number of constraints.
Definition ConstraintManager.h:47
void LockAllConstraints()
Lock all constraints. This should only be done during PhysicsSystem::Update().
Definition ConstraintManager.h:89
void UnlockAllConstraints()
Definition ConstraintManager.h:90
Definition DebugRenderer.h:47
Keeps track of connected bodies and builds islands for multithreaded velocity/position update.
Definition IslandBuilder.h:19
Class that makes another class non-copyable. Usage: Inherit from NonCopyable.
Definition NonCopyable.h:11
static void sUnlock(LockType &inMutex JPH_IF_ENABLE_ASSERTS(, PhysicsLockContext inContext, EPhysicsLockTypes inType))
Definition PhysicsLock.h:61
static void sLock(LockType &inMutex JPH_IF_ENABLE_ASSERTS(, PhysicsLockContext inContext, EPhysicsLockTypes inType))
Definition PhysicsLock.h:54
User callbacks that allow determining which parts of the simulation should be saved by a StateRecorde...
Definition StateRecorder.h:79
Definition StateRecorder.h:110