User callbacks that allow determining which parts of the simulation should be saved by a StateRecorder.
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#include <StateRecorder.h>
User callbacks that allow determining which parts of the simulation should be saved by a StateRecorder.
◆ ~StateRecorderFilter()
virtual StateRecorderFilter::~StateRecorderFilter |
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| ) |
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virtualdefault |
◆ ShouldSaveBody()
virtual bool StateRecorderFilter::ShouldSaveBody |
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const Body & |
inBody | ) |
const |
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inlinevirtual |
If the state of a specific body should be saved.
◆ ShouldSaveConstraint()
virtual bool StateRecorderFilter::ShouldSaveConstraint |
( |
const Constraint & |
inConstraint | ) |
const |
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inlinevirtual |
If the state of a specific constraint should be saved.
◆ ShouldSaveContact()
virtual bool StateRecorderFilter::ShouldSaveContact |
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const BodyID & |
inBody1, |
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const BodyID & |
inBody2 |
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) |
| const |
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inlinevirtual |
If the state of a specific contact should be saved.
The documentation for this class was generated from the following file: