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Jolt Physics
A multi core friendly Game Physics Engine
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#include <Jolt/Jolt.h>#include <Jolt/Physics/Collision/Shape/ConvexShape.h>#include <Jolt/Physics/Collision/RayCast.h>#include <Jolt/Physics/Collision/ShapeCast.h>#include <Jolt/Physics/Collision/CollideShape.h>#include <Jolt/Physics/Collision/CastResult.h>#include <Jolt/Physics/Collision/CollidePointResult.h>#include <Jolt/Physics/Collision/Shape/ScaleHelpers.h>#include <Jolt/Physics/Collision/Shape/GetTrianglesContext.h>#include <Jolt/Physics/Collision/Shape/PolyhedronSubmergedVolumeCalculator.h>#include <Jolt/Physics/Collision/TransformedShape.h>#include <Jolt/Physics/Collision/CollisionDispatch.h>#include <Jolt/Physics/Collision/NarrowPhaseStats.h>#include <Jolt/Physics/PhysicsSettings.h>#include <Jolt/Core/StreamIn.h>#include <Jolt/Core/StreamOut.h>#include <Jolt/Geometry/EPAPenetrationDepth.h>#include <Jolt/Geometry/OrientedBox.h>#include <Jolt/ObjectStream/TypeDeclarations.h>Classes | |
| class | ConvexShape::CSGetTrianglesContext |
Macros | |
| #define | MAKE_FACE(a, b, c, d) |
Functions | |
| JPH_NAMESPACE_BEGIN | JPH_IMPLEMENT_SERIALIZABLE_ABSTRACT (ConvexShapeSettings) |
| #define MAKE_FACE | ( | a, | |
| b, | |||
| c, | |||
| d ) |
| JPH_NAMESPACE_BEGIN JPH_IMPLEMENT_SERIALIZABLE_ABSTRACT | ( | ConvexShapeSettings | ) |