46            float t_plus_a_sq = t + a_sq;
 
   47            float t_plus_b_sq = t + b_sq;
 
   48            float gt = 
Square(mA * inPoint.
x / t_plus_a_sq) + 
Square(mB * inPoint.
y / t_plus_b_sq) - 1.0f;
 
   51            if (abs(gt) < 1.0e-6f)
 
   52                return Float2(a_sq * inPoint.
x / t_plus_a_sq, b_sq * inPoint.
y / t_plus_b_sq);
 
   55            float gt_accent = -2.0f *
 
   60            float tn = t - gt / gt_accent;
 
 
 
#define JPH_NAMESPACE_END
Definition Core.h:419
 
#define JPH_NAMESPACE_BEGIN
Definition Core.h:413
 
#define JPH_ASSERT(...)
Definition IssueReporting.h:33
 
JPH_INLINE constexpr T Square(T inV)
Square a value.
Definition Math.h:55
 
JPH_INLINE constexpr T Cubed(T inV)
Returns .
Definition Math.h:62
 
#define JPH_OVERRIDE_NEW_DELETE
Macro to override the new and delete functions.
Definition Memory.h:43
 
Float2 GetClosestPoint(const Float2 &inPoint) const
Definition Ellipse.h:30
 
JPH_OVERRIDE_NEW_DELETE Ellipse(float inA, float inB)
Construct ellipse with radius A along the X-axis and B along the Y-axis.
Definition Ellipse.h:19
 
bool IsInside(const Float2 &inPoint) const
Check if inPoint is inside the ellipse.
Definition Ellipse.h:22
 
Float2 GetNormal(const Float2 &inPoint) const
Get normal at point inPoint (non-normalized vector)
Definition Ellipse.h:66
 
Class that holds 2 floats, used as a storage class mainly.
Definition Float2.h:11
 
float y
Definition Float2.h:31
 
float x
Definition Float2.h:30