25 return mTeleportCS !=
nullptr
26 && mApplyDeltaTransformCS !=
nullptr
27 && mSkinVerticesCS !=
nullptr
28 && mSkinRootsCS !=
nullptr
29 && mApplyGlobalPoseCS !=
nullptr
30 && mCalculateCollisionPlanesCS !=
nullptr
31 && mGridClearCS !=
nullptr
32 && mGridAccumulateCS !=
nullptr
33 && mGridNormalizeCS !=
nullptr
34 && mIntegrateCS !=
nullptr
35 && mUpdateRootsCS !=
nullptr
36 && mUpdateStrandsCS !=
nullptr
37 && mUpdateVelocityCS !=
nullptr
38 && mUpdateVelocityIntegrateCS !=
nullptr
39 && mCalculateRenderPositionsCS !=
nullptr;
#define JPH_EXPORT
Definition Core.h:303
#define JPH_NAMESPACE_END
Definition Core.h:487
#define JPH_NAMESPACE_BEGIN
Definition Core.h:481
#define JPH_OVERRIDE_NEW_DELETE
Macro to override the new and delete functions.
Definition Memory.h:51
Interface to run a workload on the GPU.
Definition ComputeSystem.h:16
This class loads the shaders used by the hair system. This can be shared among all hair instances.
Definition HairShaders.h:14
Ref< ComputeShader > mApplyGlobalPoseCS
Definition HairShaders.h:46
Ref< ComputeShader > mUpdateStrandsCS
Definition HairShaders.h:53
Ref< ComputeShader > mTeleportCS
Definition HairShaders.h:42
Ref< ComputeShader > mGridAccumulateCS
Definition HairShaders.h:49
Ref< ComputeShader > mGridClearCS
Definition HairShaders.h:48
Ref< ComputeShader > mGridNormalizeCS
Definition HairShaders.h:50
Ref< ComputeShader > mUpdateVelocityCS
Definition HairShaders.h:54
Ref< ComputeShader > mSkinVerticesCS
Definition HairShaders.h:44
bool AllValid() const
Check if all shaders were loaded.
Definition HairShaders.h:23
Ref< ComputeShader > mUpdateVelocityIntegrateCS
Definition HairShaders.h:55
Ref< ComputeShader > mSkinRootsCS
Definition HairShaders.h:45
Ref< ComputeShader > mApplyDeltaTransformCS
Definition HairShaders.h:43
Ref< ComputeShader > mUpdateRootsCS
Definition HairShaders.h:52
Ref< ComputeShader > mIntegrateCS
Definition HairShaders.h:51
Ref< ComputeShader > mCalculateCollisionPlanesCS
Definition HairShaders.h:47
Ref< ComputeShader > mCalculateRenderPositionsCS
Definition HairShaders.h:56
Definition Reference.h:110
Definition Reference.h:35