Jolt Physics
A multi core friendly Game Physics Engine
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#include <Jolt/Jolt.h>
#include <Jolt/ObjectStream/ObjectStreamOut.h>
#include <Jolt/ObjectStream/ObjectStreamTextOut.h>
#include <Jolt/ObjectStream/ObjectStreamBinaryOut.h>
#include <Jolt/ObjectStream/TypeDeclarations.h>
#include <Jolt/ObjectStream/ObjectStreamTypes.h>
Macros | |
#define | JPH_DECLARE_PRIMITIVE(name) |