Jolt Physics
A multi core friendly Game Physics Engine
Loading...
Searching...
No Matches
ShaderQuat.h File Reference

Go to the source code of this file.

Functions

float3 JPH_QuatMulVec3 (JPH_Quat inLHS, float3 inRHS)
 
JPH_Quat JPH_QuatMulQuat (JPH_Quat inLHS, JPH_Quat inRHS)
 
JPH_Quat JPH_QuatImaginaryMulQuat (float3 inLHS, JPH_Quat inRHS)
 
float3 JPH_QuatRotateAxisZ (JPH_Quat inRotation)
 
JPH_Quat JPH_QuatConjugate (JPH_Quat inRotation)
 
JPH_Quat JPH_QuatDecompress (uint inValue)
 
JPH_Quat JPH_QuatFromMat33 (float3 inCol0, float3 inCol1, float3 inCol2)
 

Function Documentation

◆ JPH_QuatConjugate()

JPH_Quat JPH_QuatConjugate ( JPH_Quat inRotation)
inline

◆ JPH_QuatDecompress()

JPH_Quat JPH_QuatDecompress ( uint inValue)
inline

◆ JPH_QuatFromMat33()

JPH_Quat JPH_QuatFromMat33 ( float3 inCol0,
float3 inCol1,
float3 inCol2 )
inline

◆ JPH_QuatImaginaryMulQuat()

JPH_Quat JPH_QuatImaginaryMulQuat ( float3 inLHS,
JPH_Quat inRHS )
inline

◆ JPH_QuatMulQuat()

JPH_Quat JPH_QuatMulQuat ( JPH_Quat inLHS,
JPH_Quat inRHS )
inline

◆ JPH_QuatMulVec3()

float3 JPH_QuatMulVec3 ( JPH_Quat inLHS,
float3 inRHS )
inline

◆ JPH_QuatRotateAxisZ()

float3 JPH_QuatRotateAxisZ ( JPH_Quat inRotation)
inline