Jolt Physics
A multi core friendly Game Physics Engine
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Abstract class that checks if two CollisionGroups collide. More...
#include <GroupFilter.h>
Public Types | |
using | GroupFilterResult = Result< Ref< GroupFilter > > |
Public Member Functions | |
virtual | ~GroupFilter () override=default |
Virtual destructor. | |
virtual bool | CanCollide (const CollisionGroup &inGroup1, const CollisionGroup &inGroup2) const =0 |
Check if two groups collide. | |
virtual void | SaveBinaryState (StreamOut &inStream) const |
Saves the contents of the group filter in binary form to inStream. | |
Public Member Functions inherited from SerializableObject | |
virtual | ~SerializableObject ()=default |
Constructor. | |
Public Member Functions inherited from NonCopyable | |
NonCopyable ()=default | |
NonCopyable (const NonCopyable &)=delete | |
void | operator= (const NonCopyable &)=delete |
Public Member Functions inherited from RefTarget< GroupFilter > | |
RefTarget ()=default | |
Constructor. | |
RefTarget (const RefTarget &) | |
~RefTarget () | |
assert no one is referencing us | |
void | SetEmbedded () const |
RefTarget & | operator= (const RefTarget &) |
Assignment operator. | |
uint32 | GetRefCount () const |
Get current refcount of this object. | |
void | AddRef () const |
Add or release a reference to this object. | |
void | Release () const |
Static Public Member Functions | |
static GroupFilterResult | sRestoreFromBinaryState (StreamIn &inStream) |
Creates a GroupFilter of the correct type and restores its contents from the binary stream inStream. | |
Static Public Member Functions inherited from RefTarget< GroupFilter > | |
static int | sInternalGetRefCountOffset () |
INTERNAL HELPER FUNCTION USED BY SERIALIZATION. | |
Protected Member Functions | |
virtual void | RestoreBinaryState (StreamIn &inStream) |
This function should not be called directly, it is used by sRestoreFromBinaryState. | |
Additional Inherited Members | |
Protected Attributes inherited from RefTarget< GroupFilter > | |
atomic< uint32 > | mRefCount |
Current reference count. | |
Static Protected Attributes inherited from RefTarget< GroupFilter > | |
static constexpr uint32 | cEmbedded |
A large value that gets added to the refcount to mark the object as embedded. | |
Abstract class that checks if two CollisionGroups collide.
using GroupFilter::GroupFilterResult = Result<Ref<GroupFilter> > |
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overridevirtualdefault |
Virtual destructor.
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pure virtual |
Check if two groups collide.
Implemented in GroupFilterTable.
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protectedvirtual |
This function should not be called directly, it is used by sRestoreFromBinaryState.
Reimplemented in GroupFilterTable.
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virtual |
Saves the contents of the group filter in binary form to inStream.
Reimplemented in GroupFilterTable.
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static |
Creates a GroupFilter of the correct type and restores its contents from the binary stream inStream.