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Jolt Physics
A multi core friendly Game Physics Engine
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Class that constructs an OffsetCenterOfMassShape. More...
#include <OffsetCenterOfMassShape.h>
Public Member Functions | |
| OffsetCenterOfMassShapeSettings ()=default | |
| Constructor. | |
| OffsetCenterOfMassShapeSettings (Vec3Arg inOffset, const ShapeSettings *inShape) | |
| Construct with shape settings, can be serialized. | |
| OffsetCenterOfMassShapeSettings (Vec3Arg inOffset, const Shape *inShape) | |
| Variant that uses a concrete shape, which means this object cannot be serialized. | |
| virtual ShapeResult | Create () const override |
| Create a shape according to the settings specified by this object. | |
Public Member Functions inherited from DecoratedShapeSettings | |
| DecoratedShapeSettings ()=default | |
| Default constructor for deserialization. | |
| DecoratedShapeSettings (const ShapeSettings *inShape) | |
| Constructor that decorates another shape. | |
| DecoratedShapeSettings (const Shape *inShape) | |
Public Member Functions inherited from ShapeSettings | |
| void | ClearCachedResult () |
Public Member Functions inherited from SerializableObject | |
| virtual | ~SerializableObject ()=default |
| Destructor. | |
Public Member Functions inherited from RefTarget< ShapeSettings > | |
| RefTarget ()=default | |
| Constructor. | |
| RefTarget (const RefTarget &) | |
| ~RefTarget () | |
| assert no one is referencing us | |
| void | SetEmbedded () const |
| RefTarget & | operator= (const RefTarget &) |
| Assignment operator. | |
| uint32 | GetRefCount () const |
| Get current refcount of this object. | |
| void | AddRef () const |
| Add or release a reference to this object. | |
| void | Release () const |
Public Attributes | |
| Vec3 | mOffset |
| Offset to be applied to the center of mass of the child shape. | |
Public Attributes inherited from DecoratedShapeSettings | |
| RefConst< ShapeSettings > | mInnerShape |
| Sub shape (either this or mShapePtr needs to be filled up) | |
| RefConst< Shape > | mInnerShapePtr |
| Sub shape (either this or mShape needs to be filled up) | |
Public Attributes inherited from ShapeSettings | |
| uint64 | mUserData = 0 |
| User data (to be used freely by the application) | |
Additional Inherited Members | |
Public Types inherited from ShapeSettings | |
| using | ShapeResult = Result<Ref<Shape>> |
Static Public Member Functions inherited from RefTarget< ShapeSettings > | |
| static int | sInternalGetRefCountOffset () |
| INTERNAL HELPER FUNCTION USED BY SERIALIZATION. | |
Protected Member Functions inherited from SerializableObject | |
| SerializableObject ()=default | |
| Don't allow (copy) constructing this base class, but allow derived classes to (copy) construct themselves. | |
| SerializableObject (const SerializableObject &)=default | |
| SerializableObject & | operator= (const SerializableObject &)=default |
Protected Attributes inherited from ShapeSettings | |
| ShapeResult | mCachedResult |
Protected Attributes inherited from RefTarget< ShapeSettings > | |
| atomic< uint32 > | mRefCount |
| Current reference count. | |
Static Protected Attributes inherited from RefTarget< ShapeSettings > | |
| static constexpr uint32 | cEmbedded |
| A large value that gets added to the refcount to mark the object as embedded. | |
Class that constructs an OffsetCenterOfMassShape.
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default |
Constructor.
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inline |
Construct with shape settings, can be serialized.
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inline |
Variant that uses a concrete shape, which means this object cannot be serialized.
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overridevirtual |
Create a shape according to the settings specified by this object.
Implements ShapeSettings.
| Vec3 OffsetCenterOfMassShapeSettings::mOffset |
Offset to be applied to the center of mass of the child shape.