Jolt Physics
A multi core friendly Game Physics Engine
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CollisionEstimationResult::Impulse Struct Reference

#include <EstimateCollisionResponse.h>

Public Attributes

float mContactImpulse
 Estimated contact impulses (kg m / s)
 
float mFrictionImpulse1
 Estimated friction impulses in the direction of tangent 1 (kg m / s)
 
float mFrictionImpulse2
 Estimated friction impulses in the direction of tangent 2 (kg m / s)
 

Member Data Documentation

◆ mContactImpulse

float CollisionEstimationResult::Impulse::mContactImpulse

Estimated contact impulses (kg m / s)

◆ mFrictionImpulse1

float CollisionEstimationResult::Impulse::mFrictionImpulse1

Estimated friction impulses in the direction of tangent 1 (kg m / s)

◆ mFrictionImpulse2

float CollisionEstimationResult::Impulse::mFrictionImpulse2

Estimated friction impulses in the direction of tangent 2 (kg m / s)


The documentation for this struct was generated from the following file: