![]() |
Jolt Physics
A multi core friendly Game Physics Engine
|
All information for a single frame. More...
#include <DebugRendererRecorder.h>
Public Attributes | |
| Array< LineBlob > | mLines |
| Array< TriangleBlob > | mTriangles |
| Array< TextBlob > | mTexts |
| Array< GeometryBlob > | mGeometries |
All information for a single frame.
| Array<GeometryBlob> DebugRendererRecorder::Frame::mGeometries |
| Array<TriangleBlob> DebugRendererRecorder::Frame::mTriangles |