Node structure.
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#include <NodeCodecQuadTreeHalfFloat.h>
◆ mBoundsMaxX
HalfFloat NodeCodecQuadTreeHalfFloat::Node::mBoundsMaxX[4] |
◆ mBoundsMaxY
HalfFloat NodeCodecQuadTreeHalfFloat::Node::mBoundsMaxY[4] |
◆ mBoundsMaxZ
HalfFloat NodeCodecQuadTreeHalfFloat::Node::mBoundsMaxZ[4] |
◆ mBoundsMinX
HalfFloat NodeCodecQuadTreeHalfFloat::Node::mBoundsMinX[4] |
◆ mBoundsMinY
HalfFloat NodeCodecQuadTreeHalfFloat::Node::mBoundsMinY[4] |
◆ mBoundsMinZ
HalfFloat NodeCodecQuadTreeHalfFloat::Node::mBoundsMinZ[4] |
◆ mNodeProperties
uint32 NodeCodecQuadTreeHalfFloat::Node::mNodeProperties[4] |
The documentation for this struct was generated from the following file: