#include <ShapeCast.h>
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| RShapeCast (const ShapeCast &inCast) |
| Convert from ShapeCast, converts single to double precision.
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| operator ShapeCast () const |
| Convert to ShapeCast, which implies casting from double precision to single precision.
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JPH_OVERRIDE_NEW_DELETE | ShapeCastT (const Shape *inShape, Vec3Arg inScale, typename Mat::ArgType inCenterOfMassStart, Vec3Arg inDirection, const AABox &inWorldSpaceBounds) |
| Constructor.
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| ShapeCastT (const Shape *inShape, Vec3Arg inScale, typename Mat::ArgType inCenterOfMassStart, Vec3Arg inDirection) |
| Constructor.
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RShapeCast | PostTransformed (typename Mat::ArgType inTransform) const |
| Transform this shape cast using inTransform. Multiply transform on the left left hand side.
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RShapeCast | PostTranslated (typename Vec::ArgType inTranslation) const |
| Translate this shape cast by inTranslation.
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RVec3 | GetPointOnRay (float inFraction) const |
| Get point with fraction inFraction on ray from mCenterOfMassStart to mCenterOfMassStart + mDirection (0 = start of ray, 1 = end of ray)
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static RShapeCast | sFromWorldTransform (const Shape *inShape, Vec3Arg inScale, typename Mat::ArgType inWorldTransform, Vec3Arg inDirection) |
| Construct a shape cast using a world transform for a shape instead of a center of mass transform.
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const Shape * | mShape |
| Shape that's being cast (cannot be mesh shape). Note that this structure does not assume ownership over the shape for performance reasons.
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const Vec3 | mScale |
| Scale in local space of the shape being cast (scales relative to its center of mass)
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const RMat44 | mCenterOfMassStart |
| Start position and orientation of the center of mass of the shape (construct using sFromWorldTransform if you have a world transform for your shape)
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const Vec3 | mDirection |
| Direction and length of the cast (anything beyond this length will not be reported as a hit)
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const AABox | mShapeWorldBounds |
| Cached shape's world bounds, calculated in constructor.
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◆ RShapeCast()
RShapeCast::RShapeCast |
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const ShapeCast & |
inCast | ) |
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inlineexplicit |
Convert from ShapeCast, converts single to double precision.
◆ operator ShapeCast()
Convert to ShapeCast, which implies casting from double precision to single precision.
The documentation for this struct was generated from the following file: