Jolt Physics
A multi core friendly Game Physics Engine
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BodyManager.h File Reference

Go to the source code of this file.

Classes

class  BodyManager
 Class that contains all bodies. More...
 
struct  BodyManager::BodyStats
 Helper struct that counts the number of bodies of each type. More...
 
struct  BodyManager::DrawSettings
 Draw settings. More...
 

Typedefs

using BodyVector = Array< Body * >
 Array of bodies. More...
 
using BodyIDVector = Array< BodyID >
 Array of body ID's. More...
 

Typedef Documentation

◆ BodyIDVector

Array of body ID's.

◆ BodyVector

using BodyVector = Array<Body *>

Array of bodies.