|  | Jolt Physics
    A multi core friendly Game Physics Engine | 
#include <Jolt/Math/Mat44.h>Go to the source code of this file.
| Classes | |
| struct | TransformedConvexObject< ConvexObject > | 
| struct | AddConvexRadius< ConvexObject > | 
| Structure that adds a convex radius.  More... | |
| struct | MinkowskiDifference< ConvexObjectA, ConvexObjectB > | 
| Structure that performs a Minkowski difference A - B.  More... | |
| struct | PointConvexSupport | 
| Class that wraps a point so that it can be used with convex collision detection.  More... | |
| struct | TriangleConvexSupport | 
| Class that wraps a triangle so that it can used with convex collision detection.  More... | |
| struct | PolygonConvexSupport< VERTEX_ARRAY > | 
| Class that wraps a polygon so that it can used with convex collision detection.  More... | |