Jolt Physics
A multi core friendly Game Physics Engine
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DebugRendererRecorder.h File Reference

Go to the source code of this file.

Classes

class  DebugRendererRecorder
 Implementation of DebugRenderer that records the API invocations to be played back later. More...
 
struct  DebugRendererRecorder::LineBlob
 Holds a single line segment. More...
 
struct  DebugRendererRecorder::TriangleBlob
 Holds a single triangle. More...
 
struct  DebugRendererRecorder::TextBlob
 Holds a single text entry. More...
 
struct  DebugRendererRecorder::GeometryBlob
 Holds a single geometry draw call. More...
 
struct  DebugRendererRecorder::Frame
 All information for a single frame. More...