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    Jolt Physics
    
   A multi core friendly Game Physics Engine 
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#include <Jolt/Core/FixedSizeFreeList.h>#include <Jolt/Core/Atomics.h>#include <Jolt/Core/NonCopyable.h>#include <Jolt/Physics/Body/BodyManager.h>#include <Jolt/Physics/Collision/BroadPhase/BroadPhase.h>Go to the source code of this file.
Classes | |
| class | QuadTree | 
| struct | QuadTree::Tracking | 
| Data to track location of a Body in the tree.  More... | |
| struct | QuadTree::UpdateState | 
| struct | QuadTree::AddState | 
| Temporary data structure to pass information between AddBodiesPrepare and AddBodiesFinalize/Abort.  More... | |