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Jolt Physics
A multi core friendly Game Physics Engine
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Runtime controller class for vehicle with tank tracks. More...
#include <TrackedVehicleController.h>
Public Member Functions | |
| JPH_OVERRIDE_NEW_DELETE | TrackedVehicleController (const TrackedVehicleControllerSettings &inSettings, VehicleConstraint &inConstraint) |
| Constructor. More... | |
| void | SetDriverInput (float inForward, float inLeftRatio, float inRightRatio, float inBrake) |
| const VehicleEngine & | GetEngine () const |
| Get current engine state. More... | |
| VehicleEngine & | GetEngine () |
| Get current engine state (writable interface, allows you to make changes to the configuration which will take effect the next time step) More... | |
| const VehicleTransmission & | GetTransmission () const |
| Get current transmission state. More... | |
| VehicleTransmission & | GetTransmission () |
| Get current transmission state (writable interface, allows you to make changes to the configuration which will take effect the next time step) More... | |
| const VehicleTracks & | GetTracks () const |
| Get the tracks this vehicle has. More... | |
| VehicleTracks & | GetTracks () |
| Get the tracks this vehicle has (writable interface, allows you to make changes to the configuration which will take effect the next time step) More... | |
| void | SetRPMMeter (Vec3Arg inPosition, float inSize) |
| Debug drawing of RPM meter. More... | |
Public Member Functions inherited from VehicleController | |
| JPH_OVERRIDE_NEW_DELETE | VehicleController (VehicleConstraint &inConstraint) |
| Constructor / destructor. More... | |
| virtual | ~VehicleController ()=default |
Public Member Functions inherited from RefTarget< VehicleController > | |
| RefTarget ()=default | |
| Constructor. More... | |
| RefTarget (const RefTarget &) | |
| ~RefTarget () | |
| assert no one is referencing us More... | |
| void | SetEmbedded () const |
| RefTarget & | operator= (const RefTarget &) |
| Assignment operator. More... | |
| uint32 | GetRefCount () const |
| Get current refcount of this object. More... | |
| void | AddRef () const |
| Add or release a reference to this object. More... | |
| void | Release () const |
Protected Member Functions | |
| void | SyncLeftRightTracks () |
| Synchronize angular velocities of left and right tracks according to their ratios. More... | |
| virtual Wheel * | ConstructWheel (const WheelSettings &inWheel) const override |
| virtual bool | AllowSleep () const override |
| virtual void | PreCollide (float inDeltaTime, PhysicsSystem &inPhysicsSystem) override |
| virtual void | PostCollide (float inDeltaTime, PhysicsSystem &inPhysicsSystem) override |
| virtual bool | SolveLongitudinalAndLateralConstraints (float inDeltaTime) override |
| virtual void | SaveState (StateRecorder &inStream) const override |
| virtual void | RestoreState (StateRecorder &inStream) override |
| virtual void | Draw (DebugRenderer *inRenderer) const override |
| virtual Wheel * | ConstructWheel (const WheelSettings &inWheel) const =0 |
| virtual bool | AllowSleep () const =0 |
| virtual void | PreCollide (float inDeltaTime, PhysicsSystem &inPhysicsSystem)=0 |
| virtual void | PostCollide (float inDeltaTime, PhysicsSystem &inPhysicsSystem)=0 |
| virtual bool | SolveLongitudinalAndLateralConstraints (float inDeltaTime)=0 |
| virtual void | SaveState (StateRecorder &inStream) const =0 |
| virtual void | RestoreState (StateRecorder &inStream)=0 |
| virtual void | Draw (DebugRenderer *inRenderer) const =0 |
Protected Attributes | |
| float | mForwardInput = 0.0f |
| Value between -1 and 1 for auto transmission and value between 0 and 1 indicating desired driving direction and amount the gas pedal is pressed. More... | |
| float | mLeftRatio = 1.0f |
| Value between -1 and 1 indicating an extra multiplier to the rotation rate of the left track (used for steering) More... | |
| float | mRightRatio = 1.0f |
| Value between -1 and 1 indicating an extra multiplier to the rotation rate of the right track (used for steering) More... | |
| float | mBrakeInput = 0.0f |
| Value between 0 and 1 indicating how strong the brake pedal is pressed. More... | |
| VehicleEngine | mEngine |
| Engine state of the vehicle. More... | |
| VehicleTransmission | mTransmission |
| Transmission state of the vehicle. More... | |
| VehicleTracks | mTracks |
| Tracks of the vehicle. More... | |
| Vec3 | mRPMMeterPosition { 0, 1, 0 } |
| Position (in local space of the body) of the RPM meter when drawing the constraint. More... | |
| float | mRPMMeterSize = 0.5f |
| Size of the RPM meter when drawing the constraint. More... | |
Protected Attributes inherited from VehicleController | |
| VehicleConstraint & | mConstraint |
| The vehicle constraint we belong to. More... | |
Protected Attributes inherited from RefTarget< VehicleController > | |
| atomic< uint32 > | mRefCount |
| Current reference count. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from RefTarget< VehicleController > | |
| static int | sInternalGetRefCountOffset () |
| INTERNAL HELPER FUNCTION USED BY SERIALIZATION. More... | |
Static Protected Attributes inherited from RefTarget< VehicleController > | |
| static constexpr uint32 | cEmbedded |
| A large value that gets added to the refcount to mark the object as embedded. More... | |
Runtime controller class for vehicle with tank tracks.
| TrackedVehicleController::TrackedVehicleController | ( | const TrackedVehicleControllerSettings & | inSettings, |
| VehicleConstraint & | inConstraint | ||
| ) |
Constructor.
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inlineoverrideprotectedvirtual |
Implements VehicleController.
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inlineoverrideprotectedvirtual |
Implements VehicleController.
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overrideprotectedvirtual |
Implements VehicleController.
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inline |
Get current engine state (writable interface, allows you to make changes to the configuration which will take effect the next time step)
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inline |
Get current engine state.
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inline |
Get the tracks this vehicle has (writable interface, allows you to make changes to the configuration which will take effect the next time step)
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inline |
Get the tracks this vehicle has.
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inline |
Get current transmission state (writable interface, allows you to make changes to the configuration which will take effect the next time step)
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inline |
Get current transmission state.
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overrideprotectedvirtual |
Implements VehicleController.
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overrideprotectedvirtual |
Implements VehicleController.
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overrideprotectedvirtual |
Implements VehicleController.
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overrideprotectedvirtual |
Implements VehicleController.
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inline |
Set input from driver
| inForward | Value between -1 and 1 for auto transmission and value between 0 and 1 indicating desired driving direction and amount the gas pedal is pressed |
| inLeftRatio | Value between -1 and 1 indicating an extra multiplier to the rotation rate of the left track (used for steering) |
| inRightRatio | Value between -1 and 1 indicating an extra multiplier to the rotation rate of the right track (used for steering) |
| inBrake | Value between 0 and 1 indicating how strong the brake pedal is pressed |
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inline |
Debug drawing of RPM meter.
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overrideprotectedvirtual |
Implements VehicleController.
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protected |
Synchronize angular velocities of left and right tracks according to their ratios.
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protected |
Value between 0 and 1 indicating how strong the brake pedal is pressed.
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protected |
Engine state of the vehicle.
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protected |
Value between -1 and 1 for auto transmission and value between 0 and 1 indicating desired driving direction and amount the gas pedal is pressed.
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protected |
Value between -1 and 1 indicating an extra multiplier to the rotation rate of the left track (used for steering)
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protected |
Value between -1 and 1 indicating an extra multiplier to the rotation rate of the right track (used for steering)
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protected |
Position (in local space of the body) of the RPM meter when drawing the constraint.
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protected |
Size of the RPM meter when drawing the constraint.
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protected |
Tracks of the vehicle.
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protected |
Transmission state of the vehicle.