Jolt Physics
A multi core friendly Game Physics Engine
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AABBTreeToBuffer.h File Reference

Go to the source code of this file.

Classes

class  AABBTreeToBuffer< TriangleCodec, NodeCodec >
 Conversion algorithm that converts an AABB tree to an optimized binary buffer. More...
 

Typedefs

template<class T >
using Deque = std::deque< T, STLAllocator< T > >
 

Typedef Documentation

◆ Deque

template<class T >
using Deque = std::deque<T, STLAllocator<T> >